TODO Comment class here. More...
#include <MonitoringDriver.h>
Inheritance diagram for MonitoringDriver:
Collaboration diagram for MonitoringDriver:Public Slots | |
| void | play () |
| Slot called when at each timer tick (i.e. after the same interval of time) More... | |
Signals | |
| void | doOneStep () |
| signal call when one step is to be performed More... | |
Public Member Functions | |
| void | init () |
| bool | isTimerActive () |
| is the timer currently running More... | |
| MonitoringDriver (MonitoringGuiManager *guiManager) | |
| Constructor. More... | |
| void | startTimer () |
| starts the timer that will repeatedly call play and emit doOneStep More... | |
| void | stopTimer () |
| stop the timer More... | |
| ~MonitoringDriver () override | |
| Destructor. More... | |
TODO Comment class here.
| MonitoringDriver::MonitoringDriver | ( | MonitoringGuiManager * | guiManager | ) |
Constructor.
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override |
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signal |
signal call when one step is to be performed
Referenced by play().
Here is the caller graph for this function:| void MonitoringDriver::init | ( | ) |
References play().
Referenced by MonitoringGuiManager::MonitoringGuiManager().
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Here is the caller graph for this function:| bool MonitoringDriver::isTimerActive | ( | ) |
is the timer currently running
Referenced by MonitoringGuiManager::simulate().
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slot |
Slot called when at each timer tick (i.e. after the same interval of time)
References doOneStep(), and startTimer().
Referenced by init().
Here is the call graph for this function:
Here is the caller graph for this function:| void MonitoringDriver::startTimer | ( | ) |
starts the timer that will repeatedly call play and emit doOneStep
Referenced by play(), and MonitoringGuiManager::simulate().
Here is the caller graph for this function:| void MonitoringDriver::stopTimer | ( | ) |
stop the timer
Referenced by MonitoringGuiManager::doOneStep(), MonitoringGuiManager::pause(), and ~MonitoringDriver().
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