This class has been implemented to be able to instantiate a very basic component with NO_REPRESENTATION.
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bool | addProperty (Property *) override |
| This simplistic component cannot have properties If you need properties, it means that you need a particualr component to handle them. More...
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void | initRepresentation () override |
| this component has no representation More...
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| Component (QString file, QString name, Representation rep=NO_REPRESENTATION) |
| Component constructor for top-level component (please use the other constructor for sub-level components). More...
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| Component (Component *parentComponent, const QString &name, Representation rep=NO_REPRESENTATION) |
| Component constructor for a Component that is a child of another Component You should not use this constructor for a top-level component. More...
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| ~Component () override |
| default destructor. More...
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Representation | getRepresentation () const |
| return the type of representation concretely implemented by this Component in the InteractiveViewer. More...
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bool | isTopLevel () const |
| return true if this component is a top-level component More...
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Component * | getParentComponent () |
| get the parent component More...
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Component * | getTopLevelComponent () |
| get the top-level component More...
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InterfaceFrame * | getFrame () |
| get the associated frame More...
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virtual void | setModified (bool modified=true) |
| set the modified flag More...
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virtual bool | getModified () const |
| set the modified flag More...
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virtual void | setVisibility (QString, bool) |
| set the visibility inside the viewer of the given name (the viewer needs to be a registered viewer) More...
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virtual bool | getVisibility (QString) const |
| get the visibility inside the viewer of the given name More...
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virtual void | refresh () |
| refresh all the viewer that are currently displaying this Component At the end the InterfaceNode modification flag is reset. More...
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virtual bool | isSelected () const |
| Check if this data component is selected. More...
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virtual void | setSelected (const bool b, const bool recursive=true) |
| Update the selection flag. More...
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const QString | getFileName () const |
| get the file name where the data have to be stored/were stored More...
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void | setFileName (const QString &) |
| set the file name where the data have to be stored More...
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bool | event (QEvent *e) override |
| Overriden from QObject, this one is only intercepting signal for dynamic property changed (see constructor). More...
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QMenu * | getActionMenu () |
| Get a QMenu that contains all the action that can be applied to this component. More...
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QStringList | getHierarchy () const override |
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bool | isInstanceOf (QString className) const override |
| Assert that a Component instance really inherits from a given className. More...
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unsigned int | getNumberOfPropertyWidget () override |
| get the number of alternative property widgets More...
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QWidget * | getPropertyWidgetAt (unsigned int) override |
| Get the ith alternative property widget. More...
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QObject * | getPropertyObject () override |
| Get the property object that could be understood by PropertyEditor. More...
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void | updateProperty (QString name, QVariant value) override |
| update property: if you this method, do not forget to call the superclass method for the property not managed locally in order to properly manage all inherited dynamic properties. More...
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void | setIndexOfPropertyExplorerTab (unsigned int index) override final |
| Set the index of the tab in the ProperlyExplorer to select for display. More...
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unsigned int | getIndexOfPropertyExplorerTab () override |
| Get the index of the tab in the ProperlyExplorer to select for display. More...
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Q_INVOKABLE camitk::Property * | getProperty (QString name) override |
| Get a Property given its name. More...
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void | removeChild (InterfaceNode *) override |
| remove a child node. More...
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void | setParent (InterfaceNode *) override |
| set the parent Component. More...
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bool | doubleClicked () override |
| This method is called each time the InterfaceNode is double clicked by the user. More...
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void | addChild (InterfaceNode *) override |
| add a child Component (sub item in the hierarchy), and modify the child's parent to be equal to this instance More...
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void | attachChild (InterfaceNode *) override |
| add a child Component (but leave its parent unchanged) More...
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void | deleteChildren () override final |
| delete all sub Component, but do not delete the pointer (only the top-level component has the right to do that) More...
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QString | getName () const override |
| get the name to be displayed More...
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void | setName (const QString &) override |
| set the name to be displayed More...
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const ComponentList & | getChildren () override |
| get the list of the InterfaceNode children (sub items in the hierarchy) More...
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InterfaceNode * | getParent () override |
| get the parent Component More...
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QPixmap | getIcon () override |
| Get the pixmap that will be displayed for this node. More...
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void | setNodeModified (bool) override final |
| Set up the node modification flag. More...
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bool | getNodeModified () const override |
| Get the current modification flag. More...
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bool | inItalic () const override |
| A component name is not displayed in italic by default. More...
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QMenu * | getPopupMenu (QWidget *parent=nullptr) override |
| get the popup menu to display (always return nullptr, overwrite this method if you want to give here you own popup) More...
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const QString | getLabel () const override |
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void | setLabel (QString newName) override |
| set the string used to display the label, do the same as setName More...
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| delegateGet0 (myGeometry, getPointSet, vtkSmartPointer< vtkPointSet >) delegate1(myGeometry |
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vtkSmartPointer< vtkPointSet > | delegate1 (myGeometry, setPointData, vtkSmartPointer< vtkDataArray >) delegateConstGet0(myGeometry |
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vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | delegate1 (myGeometry, setDataConnection, vtkSmartPointer< vtkAlgorithmOutput >) delegateGet1(myGeometry |
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vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > const RenderingModes vtkSmartPointer< vtkProp > | getProp (const QString ¶m) override |
| Return the vtkProp (actors, volumes and annotations) corresponding to the given name. More...
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unsigned int | getNumberOfProp () const override |
| return the number of additional prop More...
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vtkSmartPointer< vtkProp > | getProp (unsigned int index) override |
| return an additional prop by its index More...
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bool | addProp (const QString &name, vtkSmartPointer< vtkProp > prop) override |
| insert an additional prop, defining it by its name (default visibility = false) More...
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bool | removeProp (const QString &name) override |
| remove a given additional prop. More...
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void | pointPicked (vtkIdType, bool) override |
| an inherited class can redefine this method something specific. More...
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void | cellPicked (vtkIdType, bool) override |
| an inherited class can redefine this method something specific. More...
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void | getBounds (double *bounds) override |
| compute the object's bounding box [xmin,xmax, ymin,ymax, zmin,zmax], see Component.cpp More...
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double | getBoundingRadius () override |
| compute the object's bounding sphere radius, More...
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| delegate4 (myGeometry, setPointPosition, const unsigned int, const double, const double, const double) delegateAndInvokeChildren1(myGeometry |
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const const RenderingModes InterfaceGeometry::RenderingModes | getRenderingModes () const override |
| see Component.cpp More...
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| delegateAndInvokeChildren1 (myGeometry, setEnhancedModes, const EnhancedModes) virtual const EnhancedModes getEnhancedModes() const override |
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| delegateAndInvokeChildren1Array (myGeometry, setActorColor, const RenderingModes, double, 4) delegateAndInvokeChildren4(myGeometry |
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const const const const double void | getActorColor (const RenderingModes, double[4]) override |
| see Component.cpp More...
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| delegateAndInvokeChildren3 (myGeometry, setColor, const double, const double, const double) delegateAndInvokeChildren4(myGeometry |
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const const const const double | delegateAndInvokeChildren2 (myGeometry, setActorOpacity, const RenderingModes, const double) delegateConstGet1(myGeometry |
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const const const const double const RenderingModes | delegateAndInvokeChildren1 (myGeometry, setOpacity, const double) delegate2(myGeometry |
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const const const const double const RenderingModes double | delegate1 (myGeometry, setTexture, vtkSmartPointer< vtkTexture >) void setGlyphType(const GlyphTypes type |
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| delegate1 (myGeometry, setLinesAsTubes, bool) delegate1(myGeometry |
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| delegateConstGet0 (mySlice, getImageData, vtkSmartPointer< vtkImageData >) delegate1(mySlice |
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vtkSmartPointer< vtkImageData > | delegateConstGet0 (mySlice, get2DImageActor, vtkSmartPointer< vtkImageActor >) delegateConstGet0(mySlice |
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vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > | delegateConstGet0 (mySlice, getPickPlaneActor, vtkSmartPointer< vtkActor >) delegateGet0(mySlice |
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vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > | delegate3 (mySlice, pixelPicked, double, double, double) delegate0(mySlice |
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vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane | delegate1 (mySlice, setSlice, int) delegate3(mySlice |
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vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double | delegateConstGet0 (mySlice, getNumberOfColors, int) delegate3(mySlice |
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vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double | delegate1 (mySlice, setImageWorldTransform, vtkSmartPointer< vtkTransform >) delegate1(mySlice |
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vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double vtkSmartPointer< vtkTransform > int | getNumberOfSlices () const override |
| see Component.cpp More...
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int | getSlice () const override |
| see Component.cpp More...
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const QString & | getFrameName () const override |
| Hierarchy accessors / Modifyers. More...
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| delegate1 (myFrame, setFrameName, QString) InterfaceFrame *getParentFrame() const override |
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void | setParentFrame (InterfaceFrame *frame, bool keepTransform=true) override |
| Set the parent frame and update or not its transform during the parent transition. More...
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const QVector< InterfaceFrame * > & | getChildrenFrame () const override |
| Get the Children Frames from the current Frame in the Frame Hierarchy The Frame hierarchy may not be the same as the Component Hierarchy. More...
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const vtkSmartPointer< vtkTransform > | getTransformFromWorld () const override |
| Transforms accessors / Modifyers. More...
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const vtkSmartPointer< vtkTransform > | getTransform () const override |
| Get the transformation with respect to the parent frame. More...
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const vtkSmartPointer< vtkTransform > | getTransformFromFrame (InterfaceFrame *frame) const override |
| Compute the transformation from any other frame to the current frame. More...
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| delegate1 (myFrame, setTransform, vtkSmartPointer< vtkTransform >) delegate0(myFrame |
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resetTransform | delegate3 (myFrame, translate, double, double, double) delegate3(myFrame |
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resetTransform double | delegate3 (myFrame, rotateVTK, double, double, double) delegate3(myFrame |
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resetTransform double double | delegate3 (myFrame, setTransformTranslationVTK, double, double, double) delegate3(myFrame |
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resetTransform double double double | delegate3 (myFrame, setTransformRotationVTK, double, double, double) vtkSmartPointer< vtkAxesActor > getFrameAxisActor() override |
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| delegate2 (myFrame, setFrameVisibility, QString, bool) bool getFrameVisibility(QString) const override |
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| delegate1 (myFrame, addFrameChild, InterfaceFrame *) delegate1(myFrame |
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| ~InterfaceProperty ()=default |
| empty virtual destructor, to avoid memory leak More...
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virtual | ~InterfaceNode ()=default |
| empty virtual destructor, to avoid memory leak More...
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virtual | ~InterfaceGeometry ()=default |
| empty virtual destructor, to avoid memory leak More...
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virtual vtkSmartPointer< vtkPointSet > | getPointSet ()=0 |
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virtual void | setPointSet (vtkSmartPointer< vtkPointSet >)=0 |
| set the low-level data set. More...
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virtual void | setPointData (vtkSmartPointer< vtkDataArray >)=0 |
| set the point data (may contains a lookup table). More...
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virtual void | setMeshWorldTransform (vtkSmartPointer< vtkTransform >)=0 |
| set the transformation for 3D representation More...
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virtual vtkSmartPointer< vtkAlgorithmOutput > | getDataPort () const =0 |
| get the custom algorithm pipeline input. More...
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virtual void | setDataConnection (vtkSmartPointer< vtkAlgorithmOutput >)=0 |
| Set/reset the connection for the InterfaceGeometry internal algorithm. More...
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virtual void | setTexture (vtkSmartPointer< vtkTexture >)=0 |
| Set a texture to this object. More...
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virtual vtkSmartPointer< vtkActor > | getActor (const RenderingModes)=0 |
| Return the actor for the representation mode, NULL if the actor doesn't exist. More...
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virtual void | setPointPosition (const unsigned int orderNumber, const double x, const double y, const double z)=0 |
| set a given point position More...
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virtual void | setRenderingModes (const RenderingModes)=0 |
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virtual void | setEnhancedModes (const EnhancedModes)=0 |
| set the enhanced mode More...
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virtual const EnhancedModes | getEnhancedModes () const =0 |
| get the current enhanced mode More...
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virtual void | setActorColor (const RenderingModes, double *color)=0 |
| Set the color of given representation modes. More...
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virtual void | setActorColor (const RenderingModes, const double, const double, const double)=0 |
| Set the color of given representation modes. More...
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virtual void | getActorColor (const RenderingModes mode, double *color)=0 |
| Get the color of given representation modes in the second parameter. More...
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virtual void | setColor (const double, const double, const double)=0 |
| Set an (r,g,b) color to all representation modes, without changing the opacity. More...
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virtual void | setColor (const double, const double, const double, const double)=0 |
| Set an (r,g,b,a) color to all representation modes. More...
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virtual void | setActorOpacity (const RenderingModes, const double)=0 |
| Set the opacity of this representation modes. WARNING color field (surfaceColor, ...) are not modified! More...
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virtual double | getActorOpacity (const RenderingModes) const =0 |
| Return the opacity of a given renderng mode. More...
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virtual void | setOpacity (const double)=0 |
| Set the opacity of this object. WARNING color field (surfaceColor, ...) are not modified! More...
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virtual void | setMapperScalarRange (double min, double max)=0 |
| Set the mapper scalar range. More...
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virtual void | setGlyphType (const GlyphTypes type, const double size=0.0)=0 |
| Set the glyph type (a glyph is a geometric representation attached to every point in the input dataset). More...
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virtual void | setLinesAsTubes (bool)=0 |
| set the lines as tubes (works only for vtkDataSet representation that contains lines) More...
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virtual vtkSmartPointer< vtkImageActor > | get2DImageActor () const =0 |
| Return the vtkImageActor (vtkProp) representing a slice to be displayed in 2D viewers. More...
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virtual vtkSmartPointer< vtkImageActor > | get3DImageActor () const =0 |
| Return the vtkImageActor (vtkProp) representing a slice to be displayed in 3D viewers. More...
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virtual vtkSmartPointer< vtkImageData > | getImageData () const =0 |
| Returns the encapsultaed data structure: the image as a vtkImageData. More...
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virtual int | getNumberOfColors () const =0 |
| Return the number of colors in the images. More...
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virtual vtkSmartPointer< vtkActor > | getPickPlaneActor () const =0 |
| Return the vtkActor used to pick pixels in the slices. More...
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virtual vtkSmartPointer< vtkActor > | getPixelActor ()=0 |
| Return the vtkActor used to pick pixels in the slices. More...
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virtual void | pixelPicked (double, double, double)=0 |
| This method is called when the associated plane has been picked in the InteractiveViewer, the given coordinates is position where the plane was picked. More...
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virtual void | setArbitraryTransform (vtkSmartPointer< vtkTransform >)=0 |
| Set the pointer to the image transformation. More...
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virtual void | setImageWorldTransform (vtkSmartPointer< vtkTransform >)=0 |
| set the transformation for 3D image representation More...
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virtual void | setOriginalVolume (vtkSmartPointer< vtkImageData >)=0 |
| set the original volume image data (the source vtkImageData before any reslice) and refresh the vtk pipeline More...
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virtual void | setPixelRealPosition (double, double, double)=0 |
| move the pixel selection green indicator (pixelActor) to the given real position More...
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virtual void | setSlice (double x, double y, double z)=0 |
| Set the slice corresponding to the given image coordinates (in RAI convention) More...
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virtual void | setSlice (int s)=0 |
| Set the current slice index. More...
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virtual void | updatePickPlane ()=0 |
| update the position of the plane surrounding the currently selected slice More...
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virtual | ~InterfaceBitMap ()=default |
| virtual destructor More...
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virtual void | addFrameChild (InterfaceFrame *frame)=0 |
| Add the input frame as a child of the current frame. More...
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virtual vtkSmartPointer< vtkAxesActor > | getFrameAxisActor ()=0 |
| Gives the 3D representation of the frame (based on xyz arrows) More...
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virtual bool | getFrameVisibility (QString) const =0 |
| Get the Component Frame visibility for a given viewer. More...
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virtual void | removeFrameChild (InterfaceFrame *frame)=0 |
| Remove the input frame as a child of the current frame. More...
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virtual void | setFrameVisibility (QString, bool)=0 |
| Set the Component Frame visible for a given viewer. More...
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virtual | ~InterfaceFrame ()=default |
| empty virtual destructor, to avoid memory leak More...
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virtual void | setFrameName (QString name)=0 |
| Set the Frame Unique identifyer. More...
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virtual InterfaceFrame * | getParentFrame () const =0 |
| Get the parent frame. More...
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virtual void | setTransform (vtkSmartPointer< vtkTransform > transform)=0 |
| Set the current input frame position (according to its parent Frame) More...
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virtual void | resetTransform ()=0 |
| Set the current frame transform to identity. More...
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virtual void | translate (double x, double y, double z)=0 |
| Apply a translation relative to the current position. More...
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virtual void | rotate (double aroundX, double aroundY, double aroundZ)=0 |
| Apply rotations relative to the current position in the alphabetical order (X, Y, Z). More...
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virtual void | rotateVTK (double aroundX, double aroundY, double aroundZ)=0 |
| Apply a rotation relative to the current position, using the VTK rotation order (Z, X, Y) More...
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virtual void | setTransformTranslation (double x, double y, double z)=0 |
| Set the translation part of the 3D space transformation of the current frame. More...
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virtual void | setTransformTranslationVTK (double x, double y, double z)=0 |
| Set the translation part of the 3D space transformation of the current frame. More...
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virtual void | setTransformRotation (double aroundX, double aroundY, double aroundZ)=0 |
| Set the rotation part of the 3D space transformation of the current frame. More...
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virtual void | setTransformRotationVTK (double aroundX, double aroundY, double aroundZ)=0 |
| Set the rotation part of the 3D space transformation of the current frame. More...
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