Computer Assited Medical Intervention Tool Kit  version 5.0
camitk::ImageAcquisitionComponent Class Referenceabstract

This class describes what is a generic Image Acquisition Component which derives from Component. More...

#include <ImageAcquisitionComponent.h>

+ Inheritance diagram for camitk::ImageAcquisitionComponent:
+ Collaboration diagram for camitk::ImageAcquisitionComponent:

Public Member Functions

ImageComponentgetImageComponent2D ()
 Method to get the 2D ImageComponent used by ImageAcquisitionComponent. More...
 
ImageComponentgetImageComponent3D ()
 Method to get the 3D ImageComponent used by ImageAcquisitionComponent. More...
 
 ImageAcquisitionComponent (Component *component, const QString &name)
 constructor More...
 
 ImageAcquisitionComponent (const QString &file, const QString &name)
 constructor More...
 
virtual void initImager ()=0
 pure virtual method to define a way to initialize your acquisition device More...
 
bool isImaging2D ()
 Method to know if ImageAcquisitionComponent is currently imaging in 2D. More...
 
bool isImaging3D ()
 Method to know if ImageAcquisitionComponent is currently imaging in 3D. More...
 
void setImageComponent2D (ImageComponent *input)
 Method to set the 2D ImageComponent used by ImageAcquisitionComponent param input the 2D ImageComponent refreshed by ImageAcquisitionComponent. More...
 
void setImageComponent3D (ImageComponent *input)
 Method to set the 3D ImageComponent used by ImageAcquisitionComponent param input the 3D ImageComponent refreshed by ImageAcquisitionComponent. More...
 
virtual void singleAcquisition2D ()
 virtual method to define a way to acquire one 2D ImageComponent by your device More...
 
virtual void singleAcquisition3D ()
 virtual method to define a way to acquire one 3D ImageComponent by your device More...
 
virtual void startImaging2D ()
 virtual method to define a way to start the 2D acquisition done with the device (i.e : running a acquisition in live mode...) More...
 
virtual void startImaging3D ()
 virtual method to define a way to start the 3D continuous acquisition performed by your device More...
 
virtual void stopImaging2D ()
 virtual method to define a way to stop the 2D continuous acquisition performed by your device More...
 
virtual void stopImaging3D ()
 virtual method to define a way to stop the 3D continuous acquisition performed by your device More...
 
 ~ImageAcquisitionComponent () override=default
 destructor More...
 
- Public Member Functions inherited from camitk::Component
 Component (QString file, QString name, Representation rep=NO_REPRESENTATION)
 Component constructor for top-level component (please use the other constructor for sub-level components). More...
 
 Component (Component *parentComponent, const QString &name, Representation rep=NO_REPRESENTATION)
 Component constructor for a Component that is a child of another Component You should not use this constructor for a top-level component. More...
 
 ~Component () override
 default destructor. More...
 
Representation getRepresentation () const
 return the type of representation concretely implemented by this Component in the InteractiveViewer. More...
 
bool isTopLevel () const
 return true if this component is a top-level component More...
 
ComponentgetParentComponent ()
 get the parent component More...
 
ComponentgetTopLevelComponent ()
 get the top-level component More...
 
InterfaceFramegetFrame ()
 get the associated frame More...
 
virtual void setModified (bool modified=true)
 set the modified flag More...
 
virtual bool getModified () const
 set the modified flag More...
 
virtual void setVisibility (QString, bool)
 set the visibility inside the viewer of the given name (the viewer needs to be a registered viewer) More...
 
virtual bool getVisibility (QString) const
 get the visibility inside the viewer of the given name More...
 
virtual void refresh ()
 refresh all the viewer that are currently displaying this Component At the end the InterfaceNode modification flag is reset. More...
 
virtual bool isSelected () const
 Check if this data component is selected. More...
 
virtual void setSelected (const bool b, const bool recursive=true)
 Update the selection flag. More...
 
const QString getFileName () const
 get the file name where the data have to be stored/were stored More...
 
void setFileName (const QString &)
 set the file name where the data have to be stored More...
 
bool event (QEvent *e) override
 Overriden from QObject, this one is only intercepting signal for dynamic property changed (see constructor). More...
 
QMenu * getActionMenu ()
 Get a QMenu that contains all the action that can be applied to this component. More...
 
QStringList getHierarchy () const override
 
bool isInstanceOf (QString className) const override
 Assert that a Component instance really inherits from a given className. More...
 
unsigned int getNumberOfPropertyWidget () override
 get the number of alternative property widgets More...
 
QWidget * getPropertyWidgetAt (unsigned int) override
 Get the ith alternative property widget. More...
 
QObject * getPropertyObject () override
 Get the property object that could be understood by PropertyEditor. More...
 
void updateProperty (QString name, QVariant value) override
 update property: if you this method, do not forget to call the superclass method for the property not managed locally in order to properly manage all inherited dynamic properties. More...
 
void setIndexOfPropertyExplorerTab (unsigned int index) override final
 Set the index of the tab in the ProperlyExplorer to select for display. More...
 
unsigned int getIndexOfPropertyExplorerTab () override
 Get the index of the tab in the ProperlyExplorer to select for display. More...
 
Q_INVOKABLE camitk::PropertygetProperty (QString name) override
 Get a Property given its name. More...
 
bool addProperty (Property *) override
 Add a new CamiTK property to the component. More...
 
void removeChild (InterfaceNode *) override
 remove a child node. More...
 
void setParent (InterfaceNode *) override
 set the parent Component. More...
 
bool doubleClicked () override
 This method is called each time the InterfaceNode is double clicked by the user. More...
 
void addChild (InterfaceNode *) override
 add a child Component (sub item in the hierarchy), and modify the child's parent to be equal to this instance More...
 
void attachChild (InterfaceNode *) override
 add a child Component (but leave its parent unchanged) More...
 
void deleteChildren () override final
 delete all sub Component, but do not delete the pointer (only the top-level component has the right to do that) More...
 
QString getName () const override
 get the name to be displayed More...
 
void setName (const QString &) override
 set the name to be displayed More...
 
const ComponentListgetChildren () override
 get the list of the InterfaceNode children (sub items in the hierarchy) More...
 
InterfaceNodegetParent () override
 get the parent Component More...
 
QPixmap getIcon () override
 Get the pixmap that will be displayed for this node. More...
 
void setNodeModified (bool) override final
 Set up the node modification flag. More...
 
bool getNodeModified () const override
 Get the current modification flag. More...
 
bool inItalic () const override
 A component name is not displayed in italic by default. More...
 
QMenu * getPopupMenu (QWidget *parent=nullptr) override
 get the popup menu to display (always return nullptr, overwrite this method if you want to give here you own popup) More...
 
const QString getLabel () const override
 
void setLabel (QString newName) override
 set the string used to display the label, do the same as setName More...
 
 delegateGet0 (myGeometry, getPointSet, vtkSmartPointer< vtkPointSet >) delegate1(myGeometry
 
vtkSmartPointer< vtkPointSet > delegate1 (myGeometry, setPointData, vtkSmartPointer< vtkDataArray >) delegateConstGet0(myGeometry
 
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > delegate1 (myGeometry, setDataConnection, vtkSmartPointer< vtkAlgorithmOutput >) delegateGet1(myGeometry
 
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > const RenderingModes vtkSmartPointer< vtkProp > getProp (const QString &param) override
 Return the vtkProp (actors, volumes and annotations) corresponding to the given name. More...
 
unsigned int getNumberOfProp () const override
 return the number of additional prop More...
 
vtkSmartPointer< vtkProp > getProp (unsigned int index) override
 return an additional prop by its index More...
 
bool addProp (const QString &name, vtkSmartPointer< vtkProp > prop) override
 insert an additional prop, defining it by its name (default visibility = false) More...
 
bool removeProp (const QString &name) override
 remove a given additional prop. More...
 
void pointPicked (vtkIdType, bool) override
 an inherited class can redefine this method something specific. More...
 
void cellPicked (vtkIdType, bool) override
 an inherited class can redefine this method something specific. More...
 
void getBounds (double *bounds) override
 compute the object's bounding box [xmin,xmax, ymin,ymax, zmin,zmax], see Component.cpp More...
 
double getBoundingRadius () override
 compute the object's bounding sphere radius, More...
 
 delegate4 (myGeometry, setPointPosition, const unsigned int, const double, const double, const double) delegateAndInvokeChildren1(myGeometry
 
const const RenderingModes InterfaceGeometry::RenderingModes getRenderingModes () const override
 see Component.cpp More...
 
 delegateAndInvokeChildren1 (myGeometry, setEnhancedModes, const EnhancedModes) virtual const EnhancedModes getEnhancedModes() const override
 
 delegateAndInvokeChildren1Array (myGeometry, setActorColor, const RenderingModes, double, 4) delegateAndInvokeChildren4(myGeometry
 
const const const const double void getActorColor (const RenderingModes, double[4]) override
 see Component.cpp More...
 
 delegateAndInvokeChildren3 (myGeometry, setColor, const double, const double, const double) delegateAndInvokeChildren4(myGeometry
 
const const const const double delegateAndInvokeChildren2 (myGeometry, setActorOpacity, const RenderingModes, const double) delegateConstGet1(myGeometry
 
const const const const double const RenderingModes delegateAndInvokeChildren1 (myGeometry, setOpacity, const double) delegate2(myGeometry
 
const const const const double const RenderingModes double delegate1 (myGeometry, setTexture, vtkSmartPointer< vtkTexture >) void setGlyphType(const GlyphTypes type
 
 delegate1 (myGeometry, setLinesAsTubes, bool) delegate1(myGeometry
 
 delegateConstGet0 (mySlice, getImageData, vtkSmartPointer< vtkImageData >) delegate1(mySlice
 
vtkSmartPointer< vtkImageData > delegateConstGet0 (mySlice, get2DImageActor, vtkSmartPointer< vtkImageActor >) delegateConstGet0(mySlice
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > delegateConstGet0 (mySlice, getPickPlaneActor, vtkSmartPointer< vtkActor >) delegateGet0(mySlice
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > delegate3 (mySlice, pixelPicked, double, double, double) delegate0(mySlice
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane delegate1 (mySlice, setSlice, int) delegate3(mySlice
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double delegateConstGet0 (mySlice, getNumberOfColors, int) delegate3(mySlice
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double delegate1 (mySlice, setImageWorldTransform, vtkSmartPointer< vtkTransform >) delegate1(mySlice
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double vtkSmartPointer< vtkTransform > int getNumberOfSlices () const override
 see Component.cpp More...
 
int getSlice () const override
 see Component.cpp More...
 
const QString & getFrameName () const override
 Hierarchy accessors / Modifyers. More...
 
 delegate1 (myFrame, setFrameName, QString) InterfaceFrame *getParentFrame() const override
 
void setParentFrame (InterfaceFrame *frame, bool keepTransform=true) override
 Set the parent frame and update or not its transform during the parent transition. More...
 
const QVector< InterfaceFrame * > & getChildrenFrame () const override
 Get the Children Frames from the current Frame in the Frame Hierarchy The Frame hierarchy may not be the same as the Component Hierarchy. More...
 
const vtkSmartPointer< vtkTransform > getTransformFromWorld () const override
 Transforms accessors / Modifyers. More...
 
const vtkSmartPointer< vtkTransform > getTransform () const override
 Get the transformation with respect to the parent frame. More...
 
const vtkSmartPointer< vtkTransform > getTransformFromFrame (InterfaceFrame *frame) const override
 Compute the transformation from any other frame to the current frame. More...
 
 delegate1 (myFrame, setTransform, vtkSmartPointer< vtkTransform >) delegate0(myFrame
 
resetTransform delegate3 (myFrame, translate, double, double, double) delegate3(myFrame
 
resetTransform double delegate3 (myFrame, rotateVTK, double, double, double) delegate3(myFrame
 
resetTransform double double delegate3 (myFrame, setTransformTranslationVTK, double, double, double) delegate3(myFrame
 
resetTransform double double double delegate3 (myFrame, setTransformRotationVTK, double, double, double) vtkSmartPointer< vtkAxesActor > getFrameAxisActor() override
 
 delegate2 (myFrame, setFrameVisibility, QString, bool) bool getFrameVisibility(QString) const override
 
 delegate1 (myFrame, addFrameChild, InterfaceFrame *) delegate1(myFrame
 
- Public Member Functions inherited from camitk::InterfaceProperty
 ~InterfaceProperty ()=default
 empty virtual destructor, to avoid memory leak More...
 
- Public Member Functions inherited from camitk::InterfaceNode
virtual ~InterfaceNode ()=default
 empty virtual destructor, to avoid memory leak More...
 
- Public Member Functions inherited from camitk::InterfaceGeometry
virtual ~InterfaceGeometry ()=default
 empty virtual destructor, to avoid memory leak More...
 
virtual vtkSmartPointer< vtkPointSet > getPointSet ()=0
 
virtual void setPointSet (vtkSmartPointer< vtkPointSet >)=0
 set the low-level data set. More...
 
virtual void setPointData (vtkSmartPointer< vtkDataArray >)=0
 set the point data (may contains a lookup table). More...
 
virtual void setMeshWorldTransform (vtkSmartPointer< vtkTransform >)=0
 set the transformation for 3D representation More...
 
virtual vtkSmartPointer< vtkAlgorithmOutput > getDataPort () const =0
 get the custom algorithm pipeline input. More...
 
virtual void setDataConnection (vtkSmartPointer< vtkAlgorithmOutput >)=0
 Set/reset the connection for the InterfaceGeometry internal algorithm. More...
 
virtual void setTexture (vtkSmartPointer< vtkTexture >)=0
 Set a texture to this object. More...
 
virtual vtkSmartPointer< vtkActor > getActor (const RenderingModes)=0
 Return the actor for the representation mode, NULL if the actor doesn't exist. More...
 
virtual void setPointPosition (const unsigned int orderNumber, const double x, const double y, const double z)=0
 set a given point position More...
 
virtual void setRenderingModes (const RenderingModes)=0
 
virtual void setEnhancedModes (const EnhancedModes)=0
 set the enhanced mode More...
 
virtual const EnhancedModes getEnhancedModes () const =0
 get the current enhanced mode More...
 
virtual void setActorColor (const RenderingModes, double *color)=0
 Set the color of given representation modes. More...
 
virtual void setActorColor (const RenderingModes, const double, const double, const double)=0
 Set the color of given representation modes. More...
 
virtual void getActorColor (const RenderingModes mode, double *color)=0
 Get the color of given representation modes in the second parameter. More...
 
virtual void setColor (const double, const double, const double)=0
 Set an (r,g,b) color to all representation modes, without changing the opacity. More...
 
virtual void setColor (const double, const double, const double, const double)=0
 Set an (r,g,b,a) color to all representation modes. More...
 
virtual void setActorOpacity (const RenderingModes, const double)=0
 Set the opacity of this representation modes. WARNING color field (surfaceColor, ...) are not modified! More...
 
virtual double getActorOpacity (const RenderingModes) const =0
 Return the opacity of a given renderng mode. More...
 
virtual void setOpacity (const double)=0
 Set the opacity of this object. WARNING color field (surfaceColor, ...) are not modified! More...
 
virtual void setMapperScalarRange (double min, double max)=0
 Set the mapper scalar range. More...
 
virtual void setGlyphType (const GlyphTypes type, const double size=0.0)=0
 Set the glyph type (a glyph is a geometric representation attached to every point in the input dataset). More...
 
virtual void setLinesAsTubes (bool)=0
 set the lines as tubes (works only for vtkDataSet representation that contains lines) More...
 
- Public Member Functions inherited from camitk::InterfaceBitMap
virtual vtkSmartPointer< vtkImageActor > get2DImageActor () const =0
 Return the vtkImageActor (vtkProp) representing a slice to be displayed in 2D viewers. More...
 
virtual vtkSmartPointer< vtkImageActor > get3DImageActor () const =0
 Return the vtkImageActor (vtkProp) representing a slice to be displayed in 3D viewers. More...
 
virtual vtkSmartPointer< vtkImageData > getImageData () const =0
 Returns the encapsultaed data structure: the image as a vtkImageData. More...
 
virtual int getNumberOfColors () const =0
 Return the number of colors in the images. More...
 
virtual vtkSmartPointer< vtkActor > getPickPlaneActor () const =0
 Return the vtkActor used to pick pixels in the slices. More...
 
virtual vtkSmartPointer< vtkActor > getPixelActor ()=0
 Return the vtkActor used to pick pixels in the slices. More...
 
virtual void pixelPicked (double, double, double)=0
 This method is called when the associated plane has been picked in the InteractiveViewer, the given coordinates is position where the plane was picked. More...
 
virtual void setArbitraryTransform (vtkSmartPointer< vtkTransform >)=0
 Set the pointer to the image transformation. More...
 
virtual void setImageWorldTransform (vtkSmartPointer< vtkTransform >)=0
 set the transformation for 3D image representation More...
 
virtual void setOriginalVolume (vtkSmartPointer< vtkImageData >)=0
 set the original volume image data (the source vtkImageData before any reslice) and refresh the vtk pipeline More...
 
virtual void setPixelRealPosition (double, double, double)=0
 move the pixel selection green indicator (pixelActor) to the given real position More...
 
virtual void setSlice (double x, double y, double z)=0
 Set the slice corresponding to the given image coordinates (in RAI convention) More...
 
virtual void setSlice (int s)=0
 Set the current slice index. More...
 
virtual void updatePickPlane ()=0
 update the position of the plane surrounding the currently selected slice More...
 
virtual ~InterfaceBitMap ()=default
 virtual destructor More...
 
- Public Member Functions inherited from camitk::InterfaceFrame
virtual void addFrameChild (InterfaceFrame *frame)=0
 Add the input frame as a child of the current frame. More...
 
virtual vtkSmartPointer< vtkAxesActor > getFrameAxisActor ()=0
 Gives the 3D representation of the frame (based on xyz arrows) More...
 
virtual bool getFrameVisibility (QString) const =0
 Get the Component Frame visibility for a given viewer. More...
 
virtual void removeFrameChild (InterfaceFrame *frame)=0
 Remove the input frame as a child of the current frame. More...
 
virtual void setFrameVisibility (QString, bool)=0
 Set the Component Frame visible for a given viewer. More...
 
virtual ~InterfaceFrame ()=default
 empty virtual destructor, to avoid memory leak More...
 
virtual void setFrameName (QString name)=0
 Set the Frame Unique identifyer. More...
 
virtual InterfaceFramegetParentFrame () const =0
 Get the parent frame. More...
 
virtual void setTransform (vtkSmartPointer< vtkTransform > transform)=0
 Set the current input frame position (according to its parent Frame) More...
 
virtual void resetTransform ()=0
 Set the current frame transform to identity. More...
 
virtual void translate (double x, double y, double z)=0
 Apply a translation relative to the current position. More...
 
virtual void rotate (double aroundX, double aroundY, double aroundZ)=0
 Apply rotations relative to the current position in the alphabetical order (X, Y, Z). More...
 
virtual void rotateVTK (double aroundX, double aroundY, double aroundZ)=0
 Apply a rotation relative to the current position, using the VTK rotation order (Z, X, Y) More...
 
virtual void setTransformTranslation (double x, double y, double z)=0
 Set the translation part of the 3D space transformation of the current frame. More...
 
virtual void setTransformTranslationVTK (double x, double y, double z)=0
 Set the translation part of the 3D space transformation of the current frame. More...
 
virtual void setTransformRotation (double aroundX, double aroundY, double aroundZ)=0
 Set the rotation part of the 3D space transformation of the current frame. More...
 
virtual void setTransformRotationVTK (double aroundX, double aroundY, double aroundZ)=0
 Set the rotation part of the 3D space transformation of the current frame. More...
 

Protected Attributes

bool imaging2D
 A boolean to know is the ImageAcquisitionComponent is imaging in 2D. More...
 
bool imaging3D
 A boolean to know is the ImageAcquisitionComponent is imaging in 3D. More...
 
ImageComponentworkingImageComponent2D
 A pointer to the working 2D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent. More...
 
ImageComponentworkingImageComponent3D
 A pointer to the working 3D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent. More...
 
- Protected Attributes inherited from camitk::Component
ComponentList childrenComponent
 The explorer sub items. More...
 
unsigned int indexOfPropertyExplorerTab
 The PropertyExplorer tab index to select once refreshed. More...
 
bool isSelectedFlag
 tells if this particular Component is selected or not More...
 
bool modifiedFlag
 the modification flag (could be extended to manage a undo/redo list) More...
 
QString myFileName
 the file name from which the Component is loaded More...
 
InterfaceFramemyFrame
 myFrame is the pose (position and orientation) of the Component in the world frame, the Component delegates all InterfaceFrame activity to myFrame (delegation pattern) More...
 
InterfaceGeometrymyGeometry
 myGeometry is the 3d representation of this Component, the Component delegates all InterfaceGeometry activity to myGeometry (delegation pattern) More...
 
InterfaceNodemyParentNode
 who is the boss? The Component! More...
 
InterfaceBitMapmySlice
 mySlice is the slice representation of this data component, the Component delegates all InterfaceBitMap activity to mySlice (delegation pattern) More...
 

Additional Inherited Members

- Public Types inherited from camitk::Component
enum  Representation { GEOMETRY, SLICE, NO_REPRESENTATION }
 
- Public Types inherited from camitk::InterfaceGeometry
enum  EnhancedMode { Normal = 0x0, Hidden = 0x1, Shaded = 0x2, Highlighted = 0x4 }
 
enum  GlyphType { NoGlyph = 0x0, Sphere = 0x1 }
 
enum  RenderingMode { None = 0x0, Surface = 0x1, Wireframe = 0x2, Points = 0x4 }
 
- Public Attributes inherited from camitk::Component
 setPointSet
 
vtkSmartPointer< vtkPointSet > getDataPort
 
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > getActor
 
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > vtkSmartPointer< vtkActor >
 
 setRenderingModes
 
 setActorColor
 
const RenderingModes
 
const const double
 
const const const double
 
 setColor
 
const double
 
const const const const double getActorOpacity
 
const const const const double double
 
const const const const double const RenderingModes setMapperScalarRange
 
const const const const double const RenderingModes double
 
const const const const double const RenderingModes double const double size = 0.0) override
 
 setMeshWorldTransform
 
 setOriginalVolume
 
vtkSmartPointer< vtkImageData > get3DImageActor
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > getPixelActor
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane setSlice
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double setPixelRealPosition
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double
 
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double setArbitraryTransform
 
resetTransform rotate
 
resetTransform double
 
resetTransform double setTransformTranslation
 
resetTransform double double
 
resetTransform double double setTransformRotation
 
resetTransform double double double
 
 removeFrameChild
 

Detailed Description

This class describes what is a generic Image Acquisition Component which derives from Component.

To support a new acquisition device, you need to write a new ImageAcquisitionComponent subclass and add it to your CEP, write a new class that inherits from this class.

In order to inherits from this class, the followed methods have to be redefined: -initImager -startImaging2D -stopImaging2D -startImaging3D -stopImaging3D -singleAcquisition2D -singleAcquisition3D -setImageComponent2D(); -getImageComponent2D(); -setImageComponent3D(); -getImageComponent3D(); -isImaging2D(); -isImaging3D();

Constructor & Destructor Documentation

◆ ImageAcquisitionComponent() [1/2]

camitk::ImageAcquisitionComponent::ImageAcquisitionComponent ( Component component,
const QString &  name 
)

constructor

◆ ImageAcquisitionComponent() [2/2]

camitk::ImageAcquisitionComponent::ImageAcquisitionComponent ( const QString &  file,
const QString &  name 
)

constructor

◆ ~ImageAcquisitionComponent()

camitk::ImageAcquisitionComponent::~ImageAcquisitionComponent ( )
overridedefault

destructor

Member Function Documentation

◆ getImageComponent2D()

ImageComponent * camitk::ImageAcquisitionComponent::getImageComponent2D ( )

◆ getImageComponent3D()

ImageComponent * camitk::ImageAcquisitionComponent::getImageComponent3D ( )

◆ initImager()

virtual void camitk::ImageAcquisitionComponent::initImager ( )
pure virtual

pure virtual method to define a way to initialize your acquisition device

Referenced by InitImagerAction::process().

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◆ isImaging2D()

bool camitk::ImageAcquisitionComponent::isImaging2D ( )

Method to know if ImageAcquisitionComponent is currently imaging in 2D.

◆ isImaging3D()

bool camitk::ImageAcquisitionComponent::isImaging3D ( )

Method to know if ImageAcquisitionComponent is currently imaging in 3D.

◆ setImageComponent2D()

void camitk::ImageAcquisitionComponent::setImageComponent2D ( ImageComponent input)

Method to set the 2D ImageComponent used by ImageAcquisitionComponent param input the 2D ImageComponent refreshed by ImageAcquisitionComponent.

◆ setImageComponent3D()

void camitk::ImageAcquisitionComponent::setImageComponent3D ( ImageComponent input)

Method to set the 3D ImageComponent used by ImageAcquisitionComponent param input the 3D ImageComponent refreshed by ImageAcquisitionComponent.

◆ singleAcquisition2D()

void camitk::ImageAcquisitionComponent::singleAcquisition2D ( )
virtual

virtual method to define a way to acquire one 2D ImageComponent by your device

Referenced by SingleAcquisition2DAction::process().

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◆ singleAcquisition3D()

void camitk::ImageAcquisitionComponent::singleAcquisition3D ( )
virtual

virtual method to define a way to acquire one 3D ImageComponent by your device

Referenced by SingleAcquisition3DAction::process().

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◆ startImaging2D()

void camitk::ImageAcquisitionComponent::startImaging2D ( )
virtual

virtual method to define a way to start the 2D acquisition done with the device (i.e : running a acquisition in live mode...)

Referenced by StartImaging2DAction::process().

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◆ startImaging3D()

void camitk::ImageAcquisitionComponent::startImaging3D ( )
virtual

virtual method to define a way to start the 3D continuous acquisition performed by your device

Referenced by StartImaging3DAction::process().

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◆ stopImaging2D()

void camitk::ImageAcquisitionComponent::stopImaging2D ( )
virtual

virtual method to define a way to stop the 2D continuous acquisition performed by your device

Referenced by StopImaging2DAction::process().

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◆ stopImaging3D()

void camitk::ImageAcquisitionComponent::stopImaging3D ( )
virtual

virtual method to define a way to stop the 3D continuous acquisition performed by your device

Referenced by StopImaging3DAction::process().

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Member Data Documentation

◆ imaging2D

bool camitk::ImageAcquisitionComponent::imaging2D
protected

A boolean to know is the ImageAcquisitionComponent is imaging in 2D.

◆ imaging3D

bool camitk::ImageAcquisitionComponent::imaging3D
protected

A boolean to know is the ImageAcquisitionComponent is imaging in 3D.

◆ workingImageComponent2D

ImageComponent* camitk::ImageAcquisitionComponent::workingImageComponent2D
protected

A pointer to the working 2D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent.

◆ workingImageComponent3D

ImageComponent* camitk::ImageAcquisitionComponent::workingImageComponent3D
protected

A pointer to the working 3D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent.


The documentation for this class was generated from the following files: