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| ImageComponent *  | getImageComponent2D () | 
|   | Method to get the 2D ImageComponent used by ImageAcquisitionComponent.  More...
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| ImageComponent *  | getImageComponent3D () | 
|   | Method to get the 3D ImageComponent used by ImageAcquisitionComponent.  More...
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|   | ImageAcquisitionComponent (Component *component, const QString &name) | 
|   | constructor  More...
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|   | ImageAcquisitionComponent (const QString &file, const QString &name) | 
|   | constructor  More...
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| virtual void  | initImager ()=0 | 
|   | pure virtual method to define a way to initialize your acquisition device  More...
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| bool  | isImaging2D () | 
|   | Method to know if ImageAcquisitionComponent is currently imaging in 2D.  More...
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| bool  | isImaging3D () | 
|   | Method to know if ImageAcquisitionComponent is currently imaging in 3D.  More...
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| void  | setImageComponent2D (ImageComponent *input) | 
|   | Method to set the 2D ImageComponent used by ImageAcquisitionComponent param input the 2D ImageComponent refreshed by ImageAcquisitionComponent.  More...
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| void  | setImageComponent3D (ImageComponent *input) | 
|   | Method to set the 3D ImageComponent used by ImageAcquisitionComponent param input the 3D ImageComponent refreshed by ImageAcquisitionComponent.  More...
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| virtual void  | singleAcquisition2D () | 
|   | virtual method to define a way to acquire one 2D ImageComponent by your device  More...
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| virtual void  | singleAcquisition3D () | 
|   | virtual method to define a way to acquire one 3D ImageComponent by your device  More...
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| virtual void  | startImaging2D () | 
|   | virtual method to define a way to start the 2D acquisition done with the device (i.e : running a acquisition in live mode...)  More...
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| virtual void  | startImaging3D () | 
|   | virtual method to define a way to start the 3D continuous acquisition performed by your device  More...
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| virtual void  | stopImaging2D () | 
|   | virtual method to define a way to stop the 2D continuous acquisition performed by your device  More...
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| virtual void  | stopImaging3D () | 
|   | virtual method to define a way to stop the 3D continuous acquisition performed by your device  More...
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|   | ~ImageAcquisitionComponent () override=default | 
|   | destructor  More...
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|   | Component (QString file, QString name, Representation rep=NO_REPRESENTATION) | 
|   | Component constructor for top-level component (please use the other constructor for sub-level components).  More...
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|   | Component (Component *parentComponent, const QString &name, Representation rep=NO_REPRESENTATION) | 
|   | Component constructor for a Component that is a child of another Component You should not use this constructor for a top-level component.  More...
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|   | ~Component () override | 
|   | default destructor.  More...
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| Representation  | getRepresentation () const | 
|   | return the type of representation concretely implemented by this Component in the InteractiveViewer.  More...
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| bool  | isTopLevel () const | 
|   | return true if this component is a top-level component  More...
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| Component *  | getParentComponent () | 
|   | get the parent component  More...
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| Component *  | getTopLevelComponent () | 
|   | get the top-level component  More...
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| InterfaceFrame *  | getFrame () | 
|   | get the associated frame  More...
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| virtual void  | setModified (bool modified=true) | 
|   | set the modified flag  More...
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| virtual bool  | getModified () const | 
|   | set the modified flag  More...
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| virtual void  | setVisibility (QString, bool) | 
|   | set the visibility inside the viewer of the given name (the viewer needs to be a registered viewer)  More...
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| virtual bool  | getVisibility (QString) const | 
|   | get the visibility inside the viewer of the given name  More...
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| virtual void  | refresh () | 
|   | refresh all the viewer that are currently displaying this Component At the end the InterfaceNode modification flag is reset.  More...
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| virtual bool  | isSelected () const | 
|   | Check if this data component is selected.  More...
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| virtual void  | setSelected (const bool b, const bool recursive=true) | 
|   | Update the selection flag.  More...
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| const QString  | getFileName () const | 
|   | get the file name where the data have to be stored/were stored  More...
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| void  | setFileName (const QString &) | 
|   | set the file name where the data have to be stored  More...
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| bool  | event (QEvent *e) override | 
|   | Overriden from QObject, this one is only intercepting signal for dynamic property changed (see constructor).  More...
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| QMenu *  | getActionMenu () | 
|   | Get a QMenu that contains all the action that can be applied to this component.  More...
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| QStringList  | getHierarchy () const override | 
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| bool  | isInstanceOf (QString className) const override | 
|   | Assert that a Component instance really inherits from a given className.  More...
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| unsigned int  | getNumberOfPropertyWidget () override | 
|   | get the number of alternative property widgets  More...
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| QWidget *  | getPropertyWidgetAt (unsigned int) override | 
|   | Get the ith alternative property widget.  More...
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| QObject *  | getPropertyObject () override | 
|   | Get the property object that could be understood by PropertyEditor.  More...
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| void  | updateProperty (QString name, QVariant value) override | 
|   | update property: if you this method, do not forget to call the superclass method for the property not managed locally in order to properly manage all inherited dynamic properties.  More...
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| void  | setIndexOfPropertyExplorerTab (unsigned int index) override final | 
|   | Set the index of the tab in the ProperlyExplorer to select for display.  More...
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| unsigned int  | getIndexOfPropertyExplorerTab () override | 
|   | Get the index of the tab in the ProperlyExplorer to select for display.  More...
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| Q_INVOKABLE camitk::Property *  | getProperty (QString name) override | 
|   | Get a Property given its name.  More...
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| bool  | addProperty (Property *) override | 
|   | Add a new CamiTK property to the component.  More...
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| void  | removeChild (InterfaceNode *) override | 
|   | remove a child node.  More...
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| void  | setParent (InterfaceNode *) override | 
|   | set the parent Component.  More...
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| bool  | doubleClicked () override | 
|   | This method is called each time the InterfaceNode is double clicked by the user.  More...
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| void  | addChild (InterfaceNode *) override | 
|   | add a child Component (sub item in the hierarchy), and modify the child's parent to be equal to this instance  More...
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| void  | attachChild (InterfaceNode *) override | 
|   | add a child Component (but leave its parent unchanged)  More...
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| void  | deleteChildren () override final | 
|   | delete all sub Component, but do not delete the pointer (only the top-level component has the right to do that)  More...
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| QString  | getName () const override | 
|   | get the name to be displayed  More...
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| void  | setName (const QString &) override | 
|   | set the name to be displayed  More...
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| const ComponentList &  | getChildren () override | 
|   | get the list of the InterfaceNode children (sub items in the hierarchy)  More...
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| InterfaceNode *  | getParent () override | 
|   | get the parent Component  More...
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| QPixmap  | getIcon () override | 
|   | Get the pixmap that will be displayed for this node.  More...
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| void  | setNodeModified (bool) override final | 
|   | Set up the node modification flag.  More...
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| bool  | getNodeModified () const override | 
|   | Get the current modification flag.  More...
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| bool  | inItalic () const override | 
|   | A component name is not displayed in italic by default.  More...
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| QMenu *  | getPopupMenu (QWidget *parent=nullptr) override | 
|   | get the popup menu to display (always return nullptr, overwrite this method if you want to give here you own popup)  More...
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| const QString  | getLabel () const override | 
|   | 
| void  | setLabel (QString newName) override | 
|   | set the string used to display the label, do the same as setName  More...
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|   | delegateGet0 (myGeometry, getPointSet, vtkSmartPointer< vtkPointSet >) delegate1(myGeometry | 
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| vtkSmartPointer< vtkPointSet >  | delegate1 (myGeometry, setPointData, vtkSmartPointer< vtkDataArray >) delegateConstGet0(myGeometry | 
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| vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput >  | delegate1 (myGeometry, setDataConnection, vtkSmartPointer< vtkAlgorithmOutput >) delegateGet1(myGeometry | 
|   | 
| vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > const RenderingModes vtkSmartPointer< vtkProp >  | getProp (const QString ¶m) override | 
|   | Return the vtkProp (actors, volumes and annotations) corresponding to the given name.  More...
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| unsigned int  | getNumberOfProp () const override | 
|   | return the number of additional prop  More...
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| vtkSmartPointer< vtkProp >  | getProp (unsigned int index) override | 
|   | return an additional prop by its index  More...
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| bool  | addProp (const QString &name, vtkSmartPointer< vtkProp > prop) override | 
|   | insert an additional prop, defining it by its name (default visibility = false)  More...
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| bool  | removeProp (const QString &name) override | 
|   | remove a given additional prop.  More...
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| void  | pointPicked (vtkIdType, bool) override | 
|   | an inherited class can redefine this method something specific.  More...
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| void  | cellPicked (vtkIdType, bool) override | 
|   | an inherited class can redefine this method something specific.  More...
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| void  | getBounds (double *bounds) override | 
|   | compute the object's bounding box [xmin,xmax, ymin,ymax, zmin,zmax], see Component.cpp  More...
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| double  | getBoundingRadius () override | 
|   | compute the object's bounding sphere radius,  More...
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|   | 
|   | delegate4 (myGeometry, setPointPosition, const unsigned int, const double, const double, const double) delegateAndInvokeChildren1(myGeometry | 
|   | 
| const const RenderingModes InterfaceGeometry::RenderingModes  | getRenderingModes () const override | 
|   | see Component.cpp  More...
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|   | delegateAndInvokeChildren1 (myGeometry, setEnhancedModes, const EnhancedModes) virtual const EnhancedModes getEnhancedModes() const override | 
|   | 
|   | delegateAndInvokeChildren1Array (myGeometry, setActorColor, const RenderingModes, double, 4) delegateAndInvokeChildren4(myGeometry | 
|   | 
| const const const const double void  | getActorColor (const RenderingModes, double[4]) override | 
|   | see Component.cpp  More...
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|   | delegateAndInvokeChildren3 (myGeometry, setColor, const double, const double, const double) delegateAndInvokeChildren4(myGeometry | 
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| const const const const double  | delegateAndInvokeChildren2 (myGeometry, setActorOpacity, const RenderingModes, const double) delegateConstGet1(myGeometry | 
|   | 
| const const const const double const RenderingModes  | delegateAndInvokeChildren1 (myGeometry, setOpacity, const double) delegate2(myGeometry | 
|   | 
| const const const const double const RenderingModes double  | delegate1 (myGeometry, setTexture, vtkSmartPointer< vtkTexture >) void setGlyphType(const GlyphTypes type | 
|   | 
|   | delegate1 (myGeometry, setLinesAsTubes, bool) delegate1(myGeometry | 
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|   | delegateConstGet0 (mySlice, getImageData, vtkSmartPointer< vtkImageData >) delegate1(mySlice | 
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| vtkSmartPointer< vtkImageData >  | delegateConstGet0 (mySlice, get2DImageActor, vtkSmartPointer< vtkImageActor >) delegateConstGet0(mySlice | 
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| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor >  | delegateConstGet0 (mySlice, getPickPlaneActor, vtkSmartPointer< vtkActor >) delegateGet0(mySlice | 
|   | 
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor >  | delegate3 (mySlice, pixelPicked, double, double, double) delegate0(mySlice | 
|   | 
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane  | delegate1 (mySlice, setSlice, int) delegate3(mySlice | 
|   | 
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double  | delegateConstGet0 (mySlice, getNumberOfColors, int) delegate3(mySlice | 
|   | 
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double  | delegate1 (mySlice, setImageWorldTransform, vtkSmartPointer< vtkTransform >) delegate1(mySlice | 
|   | 
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double vtkSmartPointer< vtkTransform > int  | getNumberOfSlices () const override | 
|   | see Component.cpp  More...
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| int  | getSlice () const override | 
|   | see Component.cpp  More...
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| const QString &  | getFrameName () const override | 
|   | Hierarchy accessors / Modifyers.  More...
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|   | delegate1 (myFrame, setFrameName, QString) InterfaceFrame *getParentFrame() const override | 
|   | 
| void  | setParentFrame (InterfaceFrame *frame, bool keepTransform=true) override | 
|   | Set the parent frame and update or not its transform during the parent transition.  More...
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|   | 
| const QVector< InterfaceFrame * > &  | getChildrenFrame () const override | 
|   | Get the Children Frames from the current Frame in the Frame Hierarchy The Frame hierarchy may not be the same as the Component Hierarchy.  More...
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| const vtkSmartPointer< vtkTransform >  | getTransformFromWorld () const override | 
|   | Transforms accessors / Modifyers.  More...
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|   | 
| const vtkSmartPointer< vtkTransform >  | getTransform () const override | 
|   | Get the transformation with respect to the parent frame.  More...
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| const vtkSmartPointer< vtkTransform >  | getTransformFromFrame (InterfaceFrame *frame) const override | 
|   | Compute the transformation from any other frame to the current frame.  More...
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|   | 
|   | delegate1 (myFrame, setTransform, vtkSmartPointer< vtkTransform >) delegate0(myFrame | 
|   | 
| resetTransform  | delegate3 (myFrame, translate, double, double, double) delegate3(myFrame | 
|   | 
| resetTransform double  | delegate3 (myFrame, rotateVTK, double, double, double) delegate3(myFrame | 
|   | 
| resetTransform double double  | delegate3 (myFrame, setTransformTranslationVTK, double, double, double) delegate3(myFrame | 
|   | 
| resetTransform double double double  | delegate3 (myFrame, setTransformRotationVTK, double, double, double) vtkSmartPointer< vtkAxesActor > getFrameAxisActor() override | 
|   | 
|   | delegate2 (myFrame, setFrameVisibility, QString, bool) bool getFrameVisibility(QString) const override | 
|   | 
|   | delegate1 (myFrame, addFrameChild, InterfaceFrame *) delegate1(myFrame | 
|   | 
|   | ~InterfaceProperty ()=default | 
|   | empty virtual destructor, to avoid memory leak  More...
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| virtual  | ~InterfaceNode ()=default | 
|   | empty virtual destructor, to avoid memory leak  More...
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| virtual  | ~InterfaceGeometry ()=default | 
|   | empty virtual destructor, to avoid memory leak  More...
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|   | 
| virtual vtkSmartPointer< vtkPointSet >  | getPointSet ()=0 | 
|   | 
| virtual void  | setPointSet (vtkSmartPointer< vtkPointSet >)=0 | 
|   | set the low-level data set.  More...
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| virtual void  | setPointData (vtkSmartPointer< vtkDataArray >)=0 | 
|   | set the point data (may contains a lookup table).  More...
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| virtual void  | setMeshWorldTransform (vtkSmartPointer< vtkTransform >)=0 | 
|   | set the transformation for 3D representation  More...
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| virtual vtkSmartPointer< vtkAlgorithmOutput >  | getDataPort () const =0 | 
|   | get the custom algorithm pipeline input.  More...
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| virtual void  | setDataConnection (vtkSmartPointer< vtkAlgorithmOutput >)=0 | 
|   | Set/reset the connection for the InterfaceGeometry internal algorithm.  More...
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| virtual void  | setTexture (vtkSmartPointer< vtkTexture >)=0 | 
|   | Set a texture to this object.  More...
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| virtual vtkSmartPointer< vtkActor >  | getActor (const RenderingModes)=0 | 
|   | Return the actor for the representation mode, NULL if the actor doesn't exist.  More...
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| virtual void  | setPointPosition (const unsigned int orderNumber, const double x, const double y, const double z)=0 | 
|   | set a given point position  More...
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| virtual void  | setRenderingModes (const RenderingModes)=0 | 
|   | 
| virtual void  | setEnhancedModes (const EnhancedModes)=0 | 
|   | set the enhanced mode  More...
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|   | 
| virtual const EnhancedModes  | getEnhancedModes () const =0 | 
|   | get the current enhanced mode  More...
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|   | 
| virtual void  | setActorColor (const RenderingModes, double *color)=0 | 
|   | Set the color of given representation modes.  More...
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|   | 
| virtual void  | setActorColor (const RenderingModes, const double, const double, const double)=0 | 
|   | Set the color of given representation modes.  More...
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|   | 
| virtual void  | getActorColor (const RenderingModes mode, double *color)=0 | 
|   | Get the color of given representation modes in the second parameter.  More...
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|   | 
| virtual void  | setColor (const double, const double, const double)=0 | 
|   | Set an (r,g,b) color to all representation modes, without changing the opacity.  More...
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|   | 
| virtual void  | setColor (const double, const double, const double, const double)=0 | 
|   | Set an (r,g,b,a) color to all representation modes.  More...
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|   | 
| virtual void  | setActorOpacity (const RenderingModes, const double)=0 | 
|   | Set the opacity of this representation modes. WARNING color field (surfaceColor, ...) are not modified!  More...
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|   | 
| virtual double  | getActorOpacity (const RenderingModes) const =0 | 
|   | Return the opacity of a given renderng mode.  More...
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|   | 
| virtual void  | setOpacity (const double)=0 | 
|   | Set the opacity of this object. WARNING color field (surfaceColor, ...) are not modified!  More...
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|   | 
| virtual void  | setMapperScalarRange (double min, double max)=0 | 
|   | Set the mapper scalar range.  More...
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| virtual void  | setGlyphType (const GlyphTypes type, const double size=0.0)=0 | 
|   | Set the glyph type (a glyph is a geometric representation attached to every point in the input dataset).  More...
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| virtual void  | setLinesAsTubes (bool)=0 | 
|   | set the lines as tubes (works only for vtkDataSet representation that contains lines)  More...
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| virtual vtkSmartPointer< vtkImageActor >  | get2DImageActor () const =0 | 
|   | Return the vtkImageActor (vtkProp) representing a slice to be displayed in 2D viewers.  More...
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|   | 
| virtual vtkSmartPointer< vtkImageActor >  | get3DImageActor () const =0 | 
|   | Return the vtkImageActor (vtkProp) representing a slice to be displayed in 3D viewers.  More...
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|   | 
| virtual vtkSmartPointer< vtkImageData >  | getImageData () const =0 | 
|   | Returns the encapsultaed data structure: the image as a vtkImageData.  More...
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|   | 
| virtual int  | getNumberOfColors () const =0 | 
|   | Return the number of colors in the images.  More...
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|   | 
| virtual vtkSmartPointer< vtkActor >  | getPickPlaneActor () const =0 | 
|   | Return the vtkActor used to pick pixels in the slices.  More...
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|   | 
| virtual vtkSmartPointer< vtkActor >  | getPixelActor ()=0 | 
|   | Return the vtkActor used to pick pixels in the slices.  More...
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|   | 
| virtual void  | pixelPicked (double, double, double)=0 | 
|   | This method is called when the associated plane has been picked in the InteractiveViewer, the given coordinates is position where the plane was picked.  More...
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|   | 
| virtual void  | setArbitraryTransform (vtkSmartPointer< vtkTransform >)=0 | 
|   | Set the pointer to the image transformation.  More...
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|   | 
| virtual void  | setImageWorldTransform (vtkSmartPointer< vtkTransform >)=0 | 
|   | set the transformation for 3D image representation  More...
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|   | 
| virtual void  | setOriginalVolume (vtkSmartPointer< vtkImageData >)=0 | 
|   | set the original volume image data (the source vtkImageData before any reslice) and refresh the vtk pipeline  More...
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|   | 
| virtual void  | setPixelRealPosition (double, double, double)=0 | 
|   | move the pixel selection green indicator (pixelActor) to the given real position  More...
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|   | 
| virtual void  | setSlice (double x, double y, double z)=0 | 
|   | Set the slice corresponding to the given image coordinates (in RAI convention)  More...
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|   | 
| virtual void  | setSlice (int s)=0 | 
|   | Set the current slice index.  More...
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|   | 
| virtual void  | updatePickPlane ()=0 | 
|   | update the position of the plane surrounding the currently selected slice  More...
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|   | 
| virtual  | ~InterfaceBitMap ()=default | 
|   | virtual destructor  More...
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|   | 
| virtual void  | addFrameChild (InterfaceFrame *frame)=0 | 
|   | Add the input frame as a child of the current frame.  More...
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|   | 
| virtual vtkSmartPointer< vtkAxesActor >  | getFrameAxisActor ()=0 | 
|   | Gives the 3D representation of the frame (based on xyz arrows)  More...
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|   | 
| virtual bool  | getFrameVisibility (QString) const =0 | 
|   | Get the Component Frame visibility for a given viewer.  More...
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|   | 
| virtual void  | removeFrameChild (InterfaceFrame *frame)=0 | 
|   | Remove the input frame as a child of the current frame.  More...
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|   | 
| virtual void  | setFrameVisibility (QString, bool)=0 | 
|   | Set the Component Frame visible for a given viewer.  More...
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|   | 
| virtual  | ~InterfaceFrame ()=default | 
|   | empty virtual destructor, to avoid memory leak  More...
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|   | 
| virtual void  | setFrameName (QString name)=0 | 
|   | Set the Frame Unique identifyer.  More...
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|   | 
| virtual InterfaceFrame *  | getParentFrame () const =0 | 
|   | Get the parent frame.  More...
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|   | 
| virtual void  | setTransform (vtkSmartPointer< vtkTransform > transform)=0 | 
|   | Set the current input frame position (according to its parent Frame)  More...
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|   | 
| virtual void  | resetTransform ()=0 | 
|   | Set the current frame transform to identity.  More...
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|   | 
| virtual void  | translate (double x, double y, double z)=0 | 
|   | Apply a translation relative to the current position.  More...
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|   | 
| virtual void  | rotate (double aroundX, double aroundY, double aroundZ)=0 | 
|   | Apply rotations relative to the current position in the alphabetical order (X, Y, Z).  More...
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|   | 
| virtual void  | rotateVTK (double aroundX, double aroundY, double aroundZ)=0 | 
|   | Apply a rotation relative to the current position, using the VTK rotation order (Z, X, Y)  More...
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|   | 
| virtual void  | setTransformTranslation (double x, double y, double z)=0 | 
|   | Set the translation part of the 3D space transformation of the current frame.  More...
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|   | 
| virtual void  | setTransformTranslationVTK (double x, double y, double z)=0 | 
|   | Set the translation part of the 3D space transformation of the current frame.  More...
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|   | 
| virtual void  | setTransformRotation (double aroundX, double aroundY, double aroundZ)=0 | 
|   | Set the rotation part of the 3D space transformation of the current frame.  More...
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|   | 
| virtual void  | setTransformRotationVTK (double aroundX, double aroundY, double aroundZ)=0 | 
|   | Set the rotation part of the 3D space transformation of the current frame.  More...
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|   |