#include <Action.h>#include <Component.h>#include <vtkTransform.h>#include <vtkTransformFilter.h>#include <vtkSmartPointer.h>#include "ui_RigidTransformDialog.h"
Include dependency graph for RigidTransform.h:
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Classes | |
| class | RigidTransform |
| This action allows you to apply a linear transformation (translation,rotation around axes,scaling) the currently selected MeshComponents. This action uses a widget to select its different input parameters. More... | |
Typedefs | |
| using | vtkSmartPointerTransformFilter = vtkSmartPointer< vtkTransformFilter > |
| using vtkSmartPointerTransformFilter = vtkSmartPointer<vtkTransformFilter> |