This class describes what is a generic Image Acquisition Component which derives from Component. More...
#include <ImageAcquisitionComponent.h>
Public Member Functions | |
ImageComponent * | getImageComponent2D () |
Method to get the 2D ImageComponent used by ImageAcquisitionComponent. More... | |
ImageComponent * | getImageComponent3D () |
Method to get the 3D ImageComponent used by ImageAcquisitionComponent. More... | |
ImageAcquisitionComponent (Component *component, const QString &name) | |
constructor More... | |
ImageAcquisitionComponent (const QString &file, const QString &name) | |
constructor More... | |
virtual void | initImager ()=0 |
pure virtual method to define a way to initialize your acquisition device More... | |
bool | isImaging2D () |
Method to know if ImageAcquisitionComponent is currently imaging in 2D. More... | |
bool | isImaging3D () |
Method to know if ImageAcquisitionComponent is currently imaging in 3D. More... | |
void | setImageComponent2D (ImageComponent *input) |
Method to set the 2D ImageComponent used by ImageAcquisitionComponent param input the 2D ImageComponent refreshed by ImageAcquisitionComponent. More... | |
void | setImageComponent3D (ImageComponent *input) |
Method to set the 3D ImageComponent used by ImageAcquisitionComponent param input the 3D ImageComponent refreshed by ImageAcquisitionComponent. More... | |
virtual void | singleAcquisition2D () |
virtual method to define a way to acquire one 2D ImageComponent by your device More... | |
virtual void | singleAcquisition3D () |
virtual method to define a way to acquire one 3D ImageComponent by your device More... | |
virtual void | startImaging2D () |
virtual method to define a way to start the 2D acquisition done with the device (i.e : running a acquisition in live mode...) More... | |
virtual void | startImaging3D () |
virtual method to define a way to start the 3D continuous acquisition performed by your device More... | |
virtual void | stopImaging2D () |
virtual method to define a way to stop the 2D continuous acquisition performed by your device More... | |
virtual void | stopImaging3D () |
virtual method to define a way to stop the 3D continuous acquisition performed by your device More... | |
~ImageAcquisitionComponent () override=default | |
destructor More... | |
Public Member Functions inherited from camitk::Component | |
Component (QString file, QString name, Representation rep=NO_REPRESENTATION) | |
Component constructor for top-level component (please use the other constructor for sub-level components). More... | |
Component (Component *parentComponent, const QString &name, Representation rep=NO_REPRESENTATION) | |
Component constructor for a Component that is a child of another Component You should not use this constructor for a top-level component. More... | |
~Component () override | |
default destructor. More... | |
Representation | getRepresentation () const |
return the type of representation concretely implemented by this Component in the InteractiveViewer. More... | |
bool | isTopLevel () const |
return true if this component is a top-level component More... | |
Component * | getParentComponent () |
get the parent component More... | |
Component * | getTopLevelComponent () |
get the top-level component More... | |
InterfaceFrame * | getFrame () |
get the associated frame More... | |
virtual void | setModified (bool modified=true) |
set the modified flag More... | |
virtual bool | getModified () const |
set the modified flag More... | |
virtual void | setVisibility (QString, bool) |
set the visibility inside the viewer of the given name (the viewer needs to be a registered viewer) More... | |
virtual bool | getVisibility (QString) const |
get the visibility inside the viewer of the given name More... | |
virtual void | refresh () |
refresh all the viewer that are currently displaying this Component At the end the InterfaceNode modification flag is reset. More... | |
virtual bool | isSelected () const |
Check if this data component is selected. More... | |
virtual void | setSelected (const bool b, const bool recursive=true) |
Update the selection flag. More... | |
const QString | getFileName () const |
get the file name where the data have to be stored/were stored More... | |
void | setFileName (const QString &) |
set the file name where the data have to be stored More... | |
bool | event (QEvent *e) override |
Overriden from QObject, this one is only intercepting signal for dynamic property changed (see constructor). More... | |
QMenu * | getActionMenu () |
Get a QMenu that contains all the action that can be applied to this component. More... | |
virtual QVariant | toVariant () const override |
virtual void | fromVariant (const QVariant &) override |
Load data from a QVariant to initialize the current object. More... | |
QStringList | getHierarchy () const override |
bool | isInstanceOf (QString className) const override |
Assert that a Component instance really inherits from a given className. More... | |
unsigned int | getNumberOfPropertyWidget () override |
get the number of alternative property widgets More... | |
QWidget * | getPropertyWidgetAt (unsigned int) override |
Get the ith alternative property widget. More... | |
QObject * | getPropertyObject () override |
Get the property object that could be understood by PropertyEditor. More... | |
const QObject * | getPropertyObject () const override |
void | updateProperty (QString name, QVariant value) override |
update property: if you this method, do not forget to call the superclass method for the property not managed locally in order to properly manage all inherited dynamic properties. More... | |
void | setIndexOfPropertyExplorerTab (unsigned int index) override final |
Set the index of the tab in the ProperlyExplorer to select for display. More... | |
unsigned int | getIndexOfPropertyExplorerTab () override |
Get the index of the tab in the ProperlyExplorer to select for display. More... | |
Q_INVOKABLE camitk::Property * | getProperty (QString name) override |
Get a Property given its name. More... | |
bool | addProperty (Property *) override |
Add a new CamiTK property to the component. More... | |
void | removeChild (InterfaceNode *) override |
remove a child node. More... | |
void | setParent (InterfaceNode *) override |
set the parent Component. More... | |
bool | doubleClicked () override |
This method is called each time the InterfaceNode is double clicked by the user. More... | |
void | addChild (InterfaceNode *) override |
add a child Component (sub item in the hierarchy), and modify the child's parent to be equal to this instance More... | |
void | attachChild (InterfaceNode *) override |
add a child Component (but leave its parent unchanged) More... | |
void | deleteChildren () override final |
delete all sub Component, but do not delete the pointer (only the top-level component has the right to do that) More... | |
QString | getName () const override |
get the name to be displayed More... | |
void | setName (const QString &) override |
set the name to be displayed More... | |
const ComponentList & | getChildren () override |
get the list of the InterfaceNode children (sub items in the hierarchy) More... | |
InterfaceNode * | getParent () override |
get the parent Component More... | |
QPixmap | getIcon () override |
Get the pixmap that will be displayed for this node. More... | |
void | setNodeModified (bool) override final |
Set up the node modification flag. More... | |
bool | getNodeModified () const override |
Get the current modification flag. More... | |
bool | inItalic () const override |
A component name is not displayed in italic by default. More... | |
QMenu * | getPopupMenu (QWidget *parent=nullptr) override |
get the popup menu to display (always return nullptr, overwrite this method if you want to give here you own popup) More... | |
const QString | getLabel () const override |
void | setLabel (QString newName) override |
set the string used to display the label, do the same as setName More... | |
delegateGet0 (myGeometry, getPointSet, vtkSmartPointer< vtkPointSet >) delegate1(myGeometry | |
vtkSmartPointer< vtkPointSet > | delegate1 (myGeometry, setPointData, vtkSmartPointer< vtkDataArray >) delegateConstGet0(myGeometry |
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | delegate1 (myGeometry, setDataConnection, vtkSmartPointer< vtkAlgorithmOutput >) delegateGet1(myGeometry |
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > const RenderingModes | delegate1 (myGeometry, setColorMode, int) vtkSmartPointer< vtkProp > getProp(const QString ¶m) override |
unsigned int | getNumberOfProp () const override |
return the number of additional prop More... | |
vtkSmartPointer< vtkProp > | getProp (unsigned int index) override |
return an additional prop by its index More... | |
bool | addProp (const QString &name, vtkSmartPointer< vtkProp > prop) override |
insert an additional prop, defining it by its name (default visibility = false) More... | |
bool | removeProp (const QString &name) override |
remove a given additional prop. More... | |
void | pointPicked (vtkIdType, bool) override |
an inherited class can redefine this method something specific. More... | |
void | cellPicked (vtkIdType, bool) override |
an inherited class can redefine this method something specific. More... | |
void | getBounds (double *bounds) override |
compute the object's bounding box [xmin,xmax, ymin,ymax, zmin,zmax], see Component.cpp More... | |
double | getBoundingRadius () override |
compute the object's bounding sphere radius, More... | |
delegate4 (myGeometry, setPointPosition, const unsigned int, const double, const double, const double) delegateAndInvokeChildren1(myGeometry | |
const RenderingModes const InterfaceGeometry::RenderingModes | getRenderingModes () const override |
see Component.cpp More... | |
delegateAndInvokeChildren1 (myGeometry, setEnhancedModes, const EnhancedModes) virtual const EnhancedModes getEnhancedModes() const override | |
delegateAndInvokeChildren1Array (myGeometry, setActorColor, const RenderingModes, double, 4) delegateAndInvokeChildren4(myGeometry | |
const const const const double void | getActorColor (const RenderingModes, double[4]) const override |
see Component.cpp More... | |
delegateAndInvokeChildren3 (myGeometry, setColor, const double, const double, const double) delegateAndInvokeChildren4(myGeometry | |
const const const const double | delegateAndInvokeChildren2 (myGeometry, setActorOpacity, const RenderingModes, const double) delegateConstGet1(myGeometry |
const const const const double const RenderingModes | delegateAndInvokeChildren1 (myGeometry, setOpacity, const double) delegate2(myGeometry |
const const const const double const RenderingModes double | delegate1 (myGeometry, setTexture, vtkSmartPointer< vtkTexture >) void setGlyphType(const GlyphTypes type |
virtual void | setLinesAsTubes (bool isTubes=true, bool radiusFromLength=true, double radiusFactor=1.0/40.0, int numberOfSides=5) override |
Set the lines as tubes (works only for vtkDataSet representation that contains lines) More... | |
vtkSmartPointer< vtkImageData > | delegate1 (mySlice, setOriginalVolume, vtkSmartPointer< vtkImageData >) delegateConstGet0(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > | delegateConstGet0 (mySlice, get3DImageActor, vtkSmartPointer< vtkImageActor >) delegateConstGet0(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > | delegateGet0 (mySlice, getPixelActor, vtkSmartPointer< vtkActor >) delegate3(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double | delegate0 (mySlice, updatePickPlane) delegate1(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int | delegate3 (mySlice, setSlice, double, double, double) delegateConstGet0(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int int | delegate3 (mySlice, setPixelRealPosition, double, double, double) delegate1(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int int vtkSmartPointer< vtkTransform > | delegate1 (mySlice, setArbitraryTransform, vtkSmartPointer< vtkTransform >) int getNumberOfSlices() const override |
see Component.cpp More... | |
int | getSlice () const override |
see Component.cpp More... | |
const QString & | getFrameName () const override |
Hierarchy accessors / Modifyers. More... | |
delegate1 (myFrame, setFrameName, QString) InterfaceFrame *getParentFrame() const override | |
void | setParentFrame (InterfaceFrame *frame, bool keepTransform=true) override |
Set the parent frame and update or not its transform during the parent transition. More... | |
const QVector< InterfaceFrame * > & | getChildrenFrame () const override |
Get the Children Frames from the current Frame in the Frame Hierarchy The Frame hierarchy may not be the same as the Component Hierarchy. More... | |
const vtkSmartPointer< vtkTransform > | getTransformFromWorld () const override |
Transforms accessors / Modifyers. More... | |
const vtkSmartPointer< vtkTransform > | getTransform () const override |
Get the transformation with respect to the parent frame. More... | |
const vtkSmartPointer< vtkTransform > | getTransformFromFrame (InterfaceFrame *frame) const override |
Compute the transformation from any other frame to the current frame. More... | |
delegate1 (myFrame, setTransform, vtkSmartPointer< vtkTransform >) delegate0(myFrame | |
resetTransform | delegate3 (myFrame, translate, double, double, double) delegate3(myFrame |
resetTransform double | delegate3 (myFrame, rotateVTK, double, double, double) delegate3(myFrame |
resetTransform double double | delegate3 (myFrame, setTransformTranslationVTK, double, double, double) delegate3(myFrame |
resetTransform double double double | delegate3 (myFrame, setTransformRotationVTK, double, double, double) vtkSmartPointer< vtkAxesActor > getFrameAxisActor() override |
delegate2 (myFrame, setFrameVisibility, QString, bool) bool getFrameVisibility(QString) const override | |
delegate1 (myFrame, addFrameChild, InterfaceFrame *) delegate1(myFrame | |
Public Member Functions inherited from camitk::InterfaceProperty | |
~InterfaceProperty ()=default | |
empty virtual destructor, to avoid memory leak More... | |
Public Member Functions inherited from camitk::InterfaceNode | |
virtual | ~InterfaceNode ()=default |
empty virtual destructor, to avoid memory leak More... | |
Public Member Functions inherited from camitk::InterfaceGeometry | |
virtual | ~InterfaceGeometry ()=default |
empty virtual destructor, to avoid memory leak More... | |
virtual vtkSmartPointer< vtkPointSet > | getPointSet ()=0 |
virtual void | setPointSet (vtkSmartPointer< vtkPointSet >)=0 |
set the low-level data set. More... | |
virtual void | setPointData (vtkSmartPointer< vtkDataArray >)=0 |
set the point data (may contains a lookup table). More... | |
virtual void | setMeshWorldTransform (vtkSmartPointer< vtkTransform >)=0 |
set the transformation for 3D representation More... | |
virtual vtkSmartPointer< vtkAlgorithmOutput > | getDataPort () const =0 |
get the custom algorithm pipeline input. More... | |
virtual void | setDataConnection (vtkSmartPointer< vtkAlgorithmOutput >)=0 |
Set/reset the connection for the InterfaceGeometry internal algorithm. More... | |
virtual void | setTexture (vtkSmartPointer< vtkTexture >)=0 |
Set a texture to this object. More... | |
virtual vtkSmartPointer< vtkActor > | getActor (const RenderingModes)=0 |
Return the actor for the representation mode, NULL if the actor doesn't exist. More... | |
virtual vtkSmartPointer< vtkProp > | getProp (const QString &)=0 |
Return the vtkProp (actors, volumes and annotations) corresponding to the given name. More... | |
virtual void | setPointPosition (const unsigned int orderNumber, const double x, const double y, const double z)=0 |
set a given point position More... | |
virtual void | setRenderingModes (const RenderingModes)=0 |
virtual void | setEnhancedModes (const EnhancedModes)=0 |
set the enhanced mode More... | |
virtual const EnhancedModes | getEnhancedModes () const =0 |
get the current enhanced mode More... | |
virtual void | setActorColor (const RenderingModes, double *color)=0 |
Set the color of given representation modes. More... | |
virtual void | setActorColor (const RenderingModes, const double, const double, const double)=0 |
Set the color of given representation modes. More... | |
virtual void | getActorColor (const RenderingModes mode, double *color) const =0 |
Get the color of given representation modes in the second parameter. More... | |
virtual void | setColor (const double, const double, const double)=0 |
Set an (r,g,b) color to all representation modes, without changing the opacity. More... | |
virtual void | setColor (const double, const double, const double, const double)=0 |
Set an (r,g,b,a) color to all representation modes. More... | |
virtual void | setActorOpacity (const RenderingModes, const double)=0 |
Set the opacity of this representation modes. WARNING color field (surfaceColor, ...) are not modified! More... | |
virtual double | getActorOpacity (const RenderingModes) const =0 |
Return the opacity of a given renderng mode. More... | |
virtual void | setOpacity (const double)=0 |
Set the opacity of this object. WARNING color field (surfaceColor, ...) are not modified! More... | |
virtual void | setMapperScalarRange (double min, double max)=0 |
Set the mapper scalar range. More... | |
virtual void | setGlyphType (const GlyphTypes type, const double size=0.0)=0 |
Set the glyph type (a glyph is a geometric representation attached to every point in the input dataset). More... | |
virtual void | setColorMode (int vtkColorMode=VTK_COLOR_MODE_DEFAULT)=0 |
Public Member Functions inherited from camitk::InterfaceBitMap | |
virtual vtkSmartPointer< vtkImageActor > | get2DImageActor () const =0 |
Return the vtkImageActor (vtkProp) representing a slice to be displayed in 2D viewers. More... | |
virtual vtkSmartPointer< vtkImageActor > | get3DImageActor () const =0 |
Return the vtkImageActor (vtkProp) representing a slice to be displayed in 3D viewers. More... | |
virtual vtkSmartPointer< vtkImageData > | getImageData () const =0 |
Returns the encapsultaed data structure: the image as a vtkImageData. More... | |
virtual int | getNumberOfColors () const =0 |
Return the number of colors in the images. More... | |
virtual int | getNumberOfSlices () const =0 |
Return the number of slices in the image data set. More... | |
virtual vtkSmartPointer< vtkActor > | getPickPlaneActor () const =0 |
Return the vtkActor used to pick pixels in the slices. More... | |
virtual vtkSmartPointer< vtkActor > | getPixelActor ()=0 |
Return the vtkActor used to pick pixels in the slices. More... | |
virtual void | pixelPicked (double, double, double)=0 |
This method is called when the associated plane has been picked in the InteractiveViewer, the given coordinates is position where the plane was picked. More... | |
virtual void | setArbitraryTransform (vtkSmartPointer< vtkTransform >)=0 |
Set the pointer to the image transformation. More... | |
virtual void | setImageWorldTransform (vtkSmartPointer< vtkTransform >)=0 |
set the transformation for 3D image representation More... | |
virtual void | setOriginalVolume (vtkSmartPointer< vtkImageData >)=0 |
set the original volume image data (the source vtkImageData before any reslice) and refresh the vtk pipeline More... | |
virtual void | setPixelRealPosition (double, double, double)=0 |
move the pixel selection green indicator (pixelActor) to the given real position More... | |
virtual void | setSlice (double x, double y, double z)=0 |
Set the slice corresponding to the given image coordinates (in RAI convention) More... | |
virtual void | setSlice (int s)=0 |
Set the current slice index. More... | |
virtual void | updatePickPlane ()=0 |
update the position of the plane surrounding the currently selected slice More... | |
virtual | ~InterfaceBitMap ()=default |
virtual destructor More... | |
virtual vtkSmartPointer< vtkProp > | getProp (const QString &)=0 |
Return the vtkProp (actors, volumes and annotations) corresponding to the given name. More... | |
Public Member Functions inherited from camitk::InterfaceFrame | |
virtual void | addFrameChild (InterfaceFrame *frame)=0 |
Add the input frame as a child of the current frame. More... | |
virtual vtkSmartPointer< vtkAxesActor > | getFrameAxisActor ()=0 |
Gives the 3D representation of the frame (based on xyz arrows) More... | |
virtual bool | getFrameVisibility (QString) const =0 |
Get the Component Frame visibility for a given viewer. More... | |
virtual void | removeFrameChild (InterfaceFrame *frame)=0 |
Remove the input frame as a child of the current frame. More... | |
virtual void | setFrameVisibility (QString, bool)=0 |
Set the Component Frame visible for a given viewer. More... | |
virtual | ~InterfaceFrame ()=default |
empty virtual destructor, to avoid memory leak More... | |
virtual void | setFrameName (QString name)=0 |
Set the Frame Unique identifyer. More... | |
virtual InterfaceFrame * | getParentFrame () const =0 |
Get the parent frame. More... | |
virtual void | setTransform (vtkSmartPointer< vtkTransform > transform)=0 |
Set the current input frame position (according to its parent Frame) More... | |
virtual void | resetTransform ()=0 |
Set the current frame transform to identity. More... | |
virtual void | translate (double x, double y, double z)=0 |
Apply a translation relative to the current position. More... | |
virtual void | rotate (double aroundX, double aroundY, double aroundZ)=0 |
Apply rotations relative to the current position in the alphabetical order (X, Y, Z). More... | |
virtual void | rotateVTK (double aroundX, double aroundY, double aroundZ)=0 |
Apply a rotation relative to the current position, using the VTK rotation order (Z, X, Y) More... | |
virtual void | setTransformTranslation (double x, double y, double z)=0 |
Set the translation part of the 3D space transformation of the current frame. More... | |
virtual void | setTransformTranslationVTK (double x, double y, double z)=0 |
Set the translation part of the 3D space transformation of the current frame. More... | |
virtual void | setTransformRotation (double aroundX, double aroundY, double aroundZ)=0 |
Set the rotation part of the 3D space transformation of the current frame. More... | |
virtual void | setTransformRotationVTK (double aroundX, double aroundY, double aroundZ)=0 |
Set the rotation part of the 3D space transformation of the current frame. More... | |
Protected Attributes | |
bool | imaging2D |
A boolean to know is the ImageAcquisitionComponent is imaging in 2D. More... | |
bool | imaging3D |
A boolean to know is the ImageAcquisitionComponent is imaging in 3D. More... | |
ImageComponent * | workingImageComponent2D |
A pointer to the working 2D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent. More... | |
ImageComponent * | workingImageComponent3D |
A pointer to the working 3D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent. More... | |
Protected Attributes inherited from camitk::Component | |
ComponentList | childrenComponent |
The explorer sub items. More... | |
unsigned int | indexOfPropertyExplorerTab |
The PropertyExplorer tab index to select once refreshed. More... | |
bool | isSelectedFlag |
tells if this particular Component is selected or not More... | |
bool | modifiedFlag |
the modification flag (could be extended to manage a undo/redo list) More... | |
QString | myFileName |
the file name from which the Component is loaded More... | |
InterfaceFrame * | myFrame |
myFrame is the pose (position and orientation) of the Component in the world frame, the Component delegates all InterfaceFrame activity to myFrame (delegation pattern) More... | |
InterfaceGeometry * | myGeometry |
myGeometry is the 3d representation of this Component, the Component delegates all InterfaceGeometry activity to myGeometry (delegation pattern) More... | |
InterfaceNode * | myParentNode |
who is the boss? The Component! More... | |
InterfaceBitMap * | mySlice |
mySlice is the slice representation of this data component, the Component delegates all InterfaceBitMap activity to mySlice (delegation pattern) More... | |
Additional Inherited Members | |
Public Types inherited from camitk::Component | |
enum | Representation { GEOMETRY , SLICE , NO_REPRESENTATION } |
The different representation that can be implemented to represent this Component in the InteractiveViewer. More... | |
Public Types inherited from camitk::InterfaceGeometry | |
enum | EnhancedMode { Normal = 0x0 , Hidden = 0x1 , Shaded = 0x2 , Highlighted = 0x4 } |
(and QFlags EnhancedModes) handle the way the rendering actors will be enhanced or not (from completely hidden to highlighted) More... | |
enum | GlyphType { NoGlyph = 0x0 , Sphere = 0x1 } |
(and QFlags GlyphTypes) is the type of glyph attached to the geometry representation More... | |
enum | RenderingMode { None = 0x0 , Surface = 0x1 , Wireframe = 0x2 , Points = 0x4 } |
(and QFlags RenderingModes) handle actor rendering options (render this InterfaceGeometry as a surface, a wireframe and set of points). More... | |
Public Attributes inherited from camitk::Component | |
setPointSet | |
vtkSmartPointer< vtkPointSet > | getDataPort |
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | getActor |
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | vtkSmartPointer< vtkActor > |
setRenderingModes | |
setActorColor | |
const | RenderingModes |
const const | double |
const const const | double |
setColor | |
const | double |
const const const const double | getActorOpacity |
const const const const double | double |
const const const const double const RenderingModes | setMapperScalarRange |
const const const const double const RenderingModes | double |
const const const const double const RenderingModes double const double | size = 0.0) override |
getImageData | |
vtkSmartPointer< vtkImageData > | get2DImageActor |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > | getPickPlaneActor |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > | pixelPicked |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > | double |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double | setSlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int | getNumberOfColors |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int int | setImageWorldTransform |
resetTransform | rotate |
resetTransform | double |
resetTransform double | setTransformTranslation |
resetTransform double | double |
resetTransform double double | setTransformRotation |
resetTransform double double | double |
removeFrameChild | |
This class describes what is a generic Image Acquisition Component which derives from Component.
To support a new acquisition device, you need to write a new ImageAcquisitionComponent subclass and add it to your CEP, write a new class that inherits from this class.
In order to inherits from this class, the followed methods have to be redefined: -initImager -startImaging2D -stopImaging2D -startImaging3D -stopImaging3D -singleAcquisition2D -singleAcquisition3D -setImageComponent2D(); -getImageComponent2D(); -setImageComponent3D(); -getImageComponent3D(); -isImaging2D(); -isImaging3D();
camitk::ImageAcquisitionComponent::ImageAcquisitionComponent | ( | Component * | component, |
const QString & | name | ||
) |
constructor
References imaging2D, imaging3D, workingImageComponent2D, and workingImageComponent3D.
camitk::ImageAcquisitionComponent::ImageAcquisitionComponent | ( | const QString & | file, |
const QString & | name | ||
) |
constructor
References imaging2D, imaging3D, workingImageComponent2D, and workingImageComponent3D.
|
overridedefault |
destructor
ImageComponent * camitk::ImageAcquisitionComponent::getImageComponent2D | ( | ) |
Method to get the 2D ImageComponent used by ImageAcquisitionComponent.
References workingImageComponent2D.
ImageComponent * camitk::ImageAcquisitionComponent::getImageComponent3D | ( | ) |
Method to get the 3D ImageComponent used by ImageAcquisitionComponent.
References workingImageComponent3D.
|
pure virtual |
pure virtual method to define a way to initialize your acquisition device
bool camitk::ImageAcquisitionComponent::isImaging2D | ( | ) |
Method to know if ImageAcquisitionComponent is currently imaging in 2D.
References imaging2D.
bool camitk::ImageAcquisitionComponent::isImaging3D | ( | ) |
Method to know if ImageAcquisitionComponent is currently imaging in 3D.
References imaging3D.
void camitk::ImageAcquisitionComponent::setImageComponent2D | ( | ImageComponent * | input | ) |
Method to set the 2D ImageComponent used by ImageAcquisitionComponent param input the 2D ImageComponent refreshed by ImageAcquisitionComponent.
References workingImageComponent2D.
void camitk::ImageAcquisitionComponent::setImageComponent3D | ( | ImageComponent * | input | ) |
Method to set the 3D ImageComponent used by ImageAcquisitionComponent param input the 3D ImageComponent refreshed by ImageAcquisitionComponent.
References workingImageComponent3D.
|
virtual |
virtual method to define a way to acquire one 2D ImageComponent by your device
|
virtual |
virtual method to define a way to acquire one 3D ImageComponent by your device
|
virtual |
virtual method to define a way to start the 2D acquisition done with the device (i.e : running a acquisition in live mode...)
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virtual |
virtual method to define a way to start the 3D continuous acquisition performed by your device
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virtual method to define a way to stop the 2D continuous acquisition performed by your device
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virtual method to define a way to stop the 3D continuous acquisition performed by your device
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protected |
A boolean to know is the ImageAcquisitionComponent is imaging in 2D.
Referenced by ImageAcquisitionComponent(), and isImaging2D().
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A boolean to know is the ImageAcquisitionComponent is imaging in 3D.
Referenced by ImageAcquisitionComponent(), and isImaging3D().
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A pointer to the working 2D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent.
Referenced by getImageComponent2D(), ImageAcquisitionComponent(), and setImageComponent2D().
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A pointer to the working 3D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent.
Referenced by getImageComponent3D(), ImageAcquisitionComponent(), and setImageComponent3D().