State to create an action extension. More...
#include <ActionExtensionCreationState.h>
Public Slots | |
virtual void | extensionCancelled () |
virtual void | extensionFinished () |
Signals | |
void | next () |
Public Member Functions | |
ActionExtensionCreationState (QString name, WizardMainWindow *mainWidnow, cepcoreschema::Cep *domCep) | |
Constructor. More... | |
~ActionExtensionCreationState () override=default | |
Destructor. More... | |
Protected Member Functions | |
void | onEntry (QEvent *event) override |
Reimplemented from QState. More... | |
void | onExit (QEvent *event) override |
State to create an action extension.
This state enables to create all states to generate one or more actions.
It manages a sub-states dedicated to the creation of actions.
ActionExtensionCreationState::ActionExtensionCreationState | ( | QString | name, |
WizardMainWindow * | mainWidnow, | ||
cepcoreschema::Cep * | domCep | ||
) |
Constructor.
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overridedefault |
Destructor.
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virtualslot |
References next().
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virtualslot |
References next().
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signal |
Referenced by extensionCancelled(), and extensionFinished().
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overrideprotected |
Reimplemented from QState.
References ActionCreationState::resetDomActionExtension(), ActionExtensionDependenciesState::resetDomActionExtension(), ActionExtensionDescriptionState::resetDomActionExtension(), ActionsCreationState::resetDomActionExtension(), and ExtensionSummaryState::setActionExtension().
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overrideprotected |