#include <Action.h>
#include <Component.h>
#include <vtkTransform.h>
#include <vtkTransformFilter.h>
#include <vtkSmartPointer.h>
#include "ui_RigidTransformDialog.h"
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Classes | |
class | RigidTransform |
This action allows you to apply a linear transformation (translation,rotation around axes,scaling) the currently selected MeshComponents. More... | |
Typedefs | |
using | vtkSmartPointerTransformFilter = vtkSmartPointer< vtkTransformFilter > |
using vtkSmartPointerTransformFilter = vtkSmartPointer<vtkTransformFilter> |