#include "VolumeRenderingAction.h"
#include <Application.h>
#include <MeshComponent.h>
#include <InteractiveGeometryViewer.h>
#include <Property.h>
#include <Log.h>
#include <CamiTKDisableWarnings>
#include <vtkImageCast.h>
#include <vtkVolume.h>
#include <vtkVolumeRayCastMapper.h>
#include <vtkVolumeRayCastCompositeFunction.h>
#include <vtkColorTransferFunction.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkVolumeProperty.h>
#include <vtkImageMagnitude.h>
#include <CamiTKReEnableWarnings>
#include <vtkPiecewiseFunction.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkPolyData.h>
#include <vtkCellArray.h>
#include <vtkFloatArray.h>
#include <vtkPointData.h>
#include <vtkPoints.h>