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Computer Assited Medical Intervention Tool Kit
version 5.0
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Go to the documentation of this file.
26 #ifndef SPHERE_TOPOLOGY_H
27 #define SPHERE_TOPOLOGY_H
65 #endif // SPHERE_TOPOLOGY_H
void setFamily(QString family)
the name of the family in which this action is associated
Definition: Action.cpp:136
@ SUCCESS
everything went according to plan
Definition: Action.h:248
SphereTopology(camitk::ActionExtension *)
the constructor
Definition: SphereTopology.cpp:46
ApplyStatus
Definition: Action.h:247
void setName(QString name)
Definition: Action.cpp:120
void setComponent(QString component)
the name of the component class that can be used by this action
Definition: Action.cpp:131
void setEmbedded(bool isEmbedded)
set the embedded property (an action is embedded by default, unless specified otherwise by explicitly...
Definition: Action.cpp:146
This class describes a property that can be used in components and actions or any class that needs to...
Definition: Property.h:303
void addTag(QString tag)
add a tag to the tags list of this action
Definition: Action.cpp:141
Action class is an abstract class that enables you to build a action (generally on a component)....
Definition: Action.h:231
QWidget * myWidget
Definition: SphereTopology.h:84
void setAttribute(const QString &attribute, const QVariant &value)
Set a given property for this attribute.
Definition: Property.cpp:183
Create a sphere mesh.
Definition: SphereTopology.h:41
void setDescription(QString description)
the description of the action
Definition: Action.cpp:126
virtual bool addParameter(Property *)
Add a new parameter to the action, using the CamiTK property class.
Definition: Action.cpp:440
virtual ~SphereTopology()=default
the destructor
This class describes what is a generic Action extension. To add a ActionExtension to CamiTK core,...
Definition: ActionExtension.h:80
virtual camitk::Action::ApplyStatus apply()
method called when the action when the action is triggered (i.e. started)
Definition: SphereTopology.cpp:74
Basic component to manage any kind of mesh.
Definition: MeshComponent.h:53
void refresh()
refresh the display
Definition: Action.cpp:35