#include "MeshToImageStencil.h"
#include <Log.h>
#include <Property.h>
#include <QColor>
#include <QVector3D>
#include <CamiTKDisableWarnings>
#include <vtkMetaImageWriter.h>
#include <vtkPolyDataToImageStencil.h>
#include <vtkImageStencil.h>
#include <CamiTKReEnableWarnings>
#include <vtkSmartPointer.h>
#include <vtkPolyData.h>
#include <vtkImageData.h>
#include <vtkSphereSource.h>
#include <vtkPointData.h>