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Computer Assited Medical Intervention Tool Kit
version 5.0
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Go to the documentation of this file.
26 #ifndef LOADTEXTUREFROMBMP_H
27 #define LOADTEXTUREFROMBMP_H
67 #endif // LOADTEXTUREFROMBMP_H
void setFamily(QString family)
the name of the family in which this action is associated
Definition: Action.cpp:136
#define CAMITK_WARNING(MSG)
Log for warning verbosity (the most common one) Will appear by default.
Definition: Log.h:266
virtual QWidget * getWidget()
Reimplemented from parent class Action.
Definition: LoadTextureFromBMP.cpp:110
@ SUCCESS
everything went according to plan
Definition: Action.h:248
ApplyStatus
Definition: Action.h:247
void setName(QString name)
Definition: Action.cpp:120
void setComponent(QString component)
the name of the component class that can be used by this action
Definition: Action.cpp:131
QWidget * actionWidget
the action widget
Definition: Action.h:480
const ComponentList getTargets() const
the currently selected and valid (regarding the component property) components, for which this action...
Definition: Action.cpp:166
virtual void process(camitk::MeshComponent *)
helper method to simplify the target component processing
Definition: LoadTextureFromBMP.cpp:88
Action class is an abstract class that enables you to build a action (generally on a component)....
Definition: Action.h:231
LoadTextureFromBMP(camitk::ActionExtension *)
Default Constructor.
Definition: LoadTextureFromBMP.cpp:51
void setDescription(QString description)
the description of the action
Definition: Action.cpp:126
void loadBMP()
slot opening a QFileDialog providing a texture file in .bmp format
Definition: LoadTextureFromBMP.cpp:72
This class describes what is a generic Action extension. To add a ActionExtension to CamiTK core,...
Definition: ActionExtension.h:80
Definition: LoadTextureFromBMP.h:33
virtual ~LoadTextureFromBMP()
Default Destructor.
Definition: LoadTextureFromBMP.cpp:65
Basic component to manage any kind of mesh.
Definition: MeshComponent.h:53
virtual camitk::Action::ApplyStatus apply()
this method is automatically called when the action is triggered.
Definition: LoadTextureFromBMP.cpp:77
QString trFile
texture file
Definition: LoadTextureFromBMP.h:85
A Component represents something that could be included in the explorer view, the interactive 3D view...
Definition: sdk/libraries/core/component/Component.h:302
virtual void setTexture(vtkSmartPointer< vtkTexture >)=0
Set a texture to this object.
Definition: Action.cpp:35