|
Computer Assited Medical Intervention Tool Kit
version 5.0
|
|
void setFamily(QString family)
the name of the family in which this action is associated
Definition: Action.cpp:136
setPointSet
Definition: sdk/libraries/core/component/Component.h:581
Invert the input mesh.
Definition: InvertMesh.h:38
virtual camitk::Action::ApplyStatus apply()
this method is automatically called when the action is triggered.
Definition: InvertMesh.cpp:58
@ SUCCESS
everything went according to plan
Definition: Action.h:248
ApplyStatus
Definition: Action.h:247
void setName(QString name)
Definition: Action.cpp:120
InvertMesh(camitk::ActionExtension *extension)
Default Constructor.
Definition: InvertMesh.cpp:37
void setComponent(QString component)
the name of the component class that can be used by this action
Definition: Action.cpp:131
virtual void process(camitk::MeshComponent *comp)
helper method to simplify the target component processing
Definition: InvertMesh.cpp:67
const ComponentList getTargets() const
the currently selected and valid (regarding the component property) components, for which this action...
Definition: Action.cpp:166
void addTag(QString tag)
add a tag to the tags list of this action
Definition: Action.cpp:141
virtual vtkSmartPointer< vtkPointSet > getPointSet()=0
Action class is an abstract class that enables you to build a action (generally on a component)....
Definition: Action.h:231
ActionExtension * extension
the extension in which this action is declared and registered
Definition: Action.h:507
void setDescription(QString description)
the description of the action
Definition: Action.cpp:126
virtual ~InvertMesh()
Default Destructor.
Definition: InvertMesh.cpp:51
This class describes what is a generic Action extension. To add a ActionExtension to CamiTK core,...
Definition: ActionExtension.h:80
Basic component to manage any kind of mesh.
Definition: MeshComponent.h:53
virtual void refresh()
refresh all the viewer that are currently displaying this Component At the end the InterfaceNode modi...
Definition: sdk/libraries/core/component/Component.cpp:286
A Component represents something that could be included in the explorer view, the interactive 3D view...
Definition: sdk/libraries/core/component/Component.h:302
Definition: Action.cpp:35