Computer Assited Medical Intervention Tool Kit  version 5.0
InteractiveViewerFrame.h
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25 
26 #ifndef INTERACTIVE_VIEWER_FRAME_H
27 #define INTERACTIVE_VIEWER_FRAME_H
28 
29 // -- Core stuff
30 #include "CamiTKAPI.h"
31 
32 //-- QT stuff
33 #include <QFrame>
34 
35 namespace camitk {
36 
37 class InteractiveViewer;
38 
50 class CAMITK_API InteractiveViewerFrame : public QFrame {
51 public:
53  InteractiveViewerFrame(QWidget*, InteractiveViewer*);
54 
56  ~InteractiveViewerFrame() = default;
57 
59  void keyPressEvent(QKeyEvent*) override;
60 
61 protected:
62  void showEvent(QShowEvent*) override;
63 
64  InteractiveViewer* myInteractiveViewer;
65 };
66 
67 }
68 #endif // INTERACTIVE_VIEWER_FRAME_H
InteractiveViewerFrame.h
camitk::InteractiveViewerFrame::myInteractiveViewer
InteractiveViewer * myInteractiveViewer
Definition: InteractiveViewerFrame.h:87
CamiTKAPI.h
camitk::InteractiveViewerFrame::showEvent
void showEvent(QShowEvent *) override
Definition: InteractiveViewerFrame.cpp:67
camitk::InteractiveViewerFrame::InteractiveViewerFrame
InteractiveViewerFrame(QWidget *, InteractiveViewer *)
default constructor
Definition: InteractiveViewerFrame.cpp:55
camitk::InteractiveViewer::keyPressEvent
void keyPressEvent(QKeyEvent *e)
Handle keyboard events in the scene, let to the parent widget if not processed here....
Definition: InteractiveViewer.cpp:979
camitk::InteractiveViewerFrame::keyPressEvent
void keyPressEvent(QKeyEvent *) override
Handle keyboard events in the scene frame, just send everything to InteractiveViewer!
Definition: InteractiveViewerFrame.cpp:60
camitk::InteractiveViewer::refresh
void refresh(Viewer *whoIsAsking=nullptr) override
Definition: InteractiveViewer.cpp:416
camitk::keyPressEvent
void keyPressEvent(QKeyEvent *e) override
key events (do nothing but pass on e to the parent widget), please do not add any shortcut management...
InteractiveViewer.h
CAMITK_API
#define CAMITK_API
Definition: CamiTKAPI.h:49
camitk
Definition: Action.cpp:35