Features some nice algorithms for mesh processing. More...
Collaboration diagram for Mesh Processing:Classes | |
| class | AppendMeshes |
| Append several meshes in one mesh. More... | |
| class | CleanPolyData |
| Using vtkCleanPolyData for example to clean nodes that are too close. More... | |
| class | Decimation |
| Decimate the input mesh in order to reduce its number of triangles. More... | |
| class | ExtractEdges |
| Extract edges from a mesh. More... | |
| class | ExtractSurface |
| Extract the surface of an input mesh. More... | |
| class | FillWithPoints |
| Fill a surfacic mesh with regularly spaced nodes (create new nodes inside the mesh). More... | |
| class | ICPRegistration |
| Perform an Iterative Closest Point registration between two meshes. More... | |
| class | InvertMesh |
| Invert the input mesh. More... | |
| class | MeshProcessingExtension |
| The mesh processing actions extension. More... | |
| class | SmoothFilter |
| Smooth the input mesh. More... | |
| class | WarpOut |
| This action extracts the outer surface of a multiple surface polydata model and warp it outward. More... | |
Features some nice algorithms for mesh processing.
Use, as shown above, the action contextual menu in order to select the desired mesh processing action.