26 #ifndef INTERFACEGEOMETRY_H
27 #define INTERFACEGEOMETRY_H
31 #include <vtkSmartPointer.h>
40 class vtkAlgorithmOutput;
134 virtual vtkSmartPointer<vtkAlgorithmOutput>
getDataPort() const = 0;
171 virtual
void pointPicked(vtkIdType pointId,
bool pickingIsSelecting) = 0;
184 virtual
void cellPicked(vtkIdType cellId,
bool pickingIsSelecting) = 0;
187 virtual vtkSmartPointer<vtkActor>
getActor(const RenderingModes) = 0;
201 virtual vtkSmartPointer<vtkProp>
getProp(const QString&) = 0;
207 virtual vtkSmartPointer<vtkProp>
getProp(
unsigned int) = 0;
217 virtual
bool addProp(const QString&, vtkSmartPointer<vtkProp>) = 0;
233 virtual
void setPointPosition(const
unsigned int orderNumber, const
double x, const
double y, const
double z) = 0;
257 virtual
void setActorColor(const RenderingModes, const
double, const
double, const
double) = 0;
262 virtual
void getActorColor(const RenderingModes mode,
double* color) const = 0;
265 virtual
void setColor(const
double, const
double, const
double) = 0;
268 virtual
void setColor(const
double, const
double, const
double, const
double) = 0;
292 virtual
void setGlyphType(const GlyphTypes type, const
double size = 0.0) = 0;
300 virtual
void setLinesAsTubes(
bool isTubes = true,
bool radiusFromLength = true,
double radiusFactor = 1.0 / 40.0,
int numberOfSides = 5) = 0;
302 virtual
void setColorMode(
int vtkColorMode = VTK_COLOR_MODE_DEFAULT) = 0;
Handle rendering options (surface and wireframe) of an Object3D.
Definition: RenderingMode.h:37
This class describes what are the methods to implement for a Geometry (rendering parameters,...
Definition: InterfaceGeometry.h:61
virtual const QString getLabel() const =0
get the string used to display the label
virtual void setTexture(vtkSmartPointer< vtkTexture >)=0
Set a texture to this object.
virtual unsigned int getNumberOfProp() const =0
return the number of additional prop
virtual void pointPicked(vtkIdType pointId, bool pickingIsSelecting)=0
This method is called when a vtkPoint included in the vtk representation was picked.
virtual void setEnhancedModes(const EnhancedModes)=0
set the enhanced mode
virtual void setOpacity(const double)=0
Set the opacity of this object. WARNING color field (surfaceColor, ...) are not modified!
virtual vtkSmartPointer< vtkProp > getProp(const QString &)=0
Return the vtkProp (actors, volumes and annotations) corresponding to the given name.
virtual void cellPicked(vtkIdType cellId, bool pickingIsSelecting)=0
This method is called when a vtkCell included in the vtk representation was picked.
virtual void setActorOpacity(const RenderingModes, const double)=0
Set the opacity of this representation modes. WARNING color field (surfaceColor, ....
virtual double getActorOpacity(const RenderingModes) const =0
Return the opacity of a given renderng mode.
virtual vtkSmartPointer< vtkAlgorithmOutput > getDataPort() const =0
get the custom algorithm pipeline input.
virtual void setRenderingModes(const RenderingModes)=0
virtual bool addProp(const QString &, vtkSmartPointer< vtkProp >)=0
insert an additional prop, defining it by its name (default visibility = false).
GlyphType
(and QFlags GlyphTypes) is the type of glyph attached to the geometry representation
Definition: InterfaceGeometry.h:83
@ NoGlyph
there are no glyph type attached to the geometry
Definition: InterfaceGeometry.h:84
@ Sphere
the glyph is a nice sphere
Definition: InterfaceGeometry.h:85
virtual void setColorMode(int vtkColorMode=VTK_COLOR_MODE_DEFAULT)=0
virtual void setGlyphType(const GlyphTypes type, const double size=0.0)=0
Set the glyph type (a glyph is a geometric representation attached to every point in the input datase...
virtual void setMeshWorldTransform(vtkSmartPointer< vtkTransform >)=0
set the transformation for 3D representation
virtual double getBoundingRadius()=0
compute the object's bounding sphere radius
virtual void setColor(const double, const double, const double)=0
Set an (r,g,b) color to all representation modes, without changing the opacity.
virtual const EnhancedModes getEnhancedModes() const =0
get the current enhanced mode
EnhancedMode
(and QFlags EnhancedModes) handle the way the rendering actors will be enhanced or not (from complete...
Definition: InterfaceGeometry.h:74
@ Hidden
the object is hidden
Definition: InterfaceGeometry.h:76
@ Highlighted
the object is highlighted
Definition: InterfaceGeometry.h:78
@ Normal
the object is normally displayed
Definition: InterfaceGeometry.h:75
@ Shaded
the object is shaded
Definition: InterfaceGeometry.h:77
virtual void setLabel(QString newName)=0
set the string used to display the label
virtual vtkSmartPointer< vtkActor > getActor(const RenderingModes)=0
Return the actor for the representation mode, NULL if the actor doesn't exist.
virtual void getBounds(double *bounds)=0
compute the object's bounding box [xmin,xmax, ymin,ymax, zmin,zmax]
@ None
no rendering mode, the InterfaceGeometry is not visible
Definition: InterfaceGeometry.h:66
@ Surface
the surface is visible
Definition: InterfaceGeometry.h:67
@ Wireframe
the wireframe is visible
Definition: InterfaceGeometry.h:68
@ Points
the points are visible
Definition: InterfaceGeometry.h:69
virtual void setLinesAsTubes(bool isTubes=true, bool radiusFromLength=true, double radiusFactor=1.0/40.0, int numberOfSides=5)=0
Set the lines as tubes (works only for vtkDataSet representation that contains lines)
virtual void setPointPosition(const unsigned int orderNumber, const double x, const double y, const double z)=0
set a given point position
virtual void getActorColor(const RenderingModes mode, double *color) const =0
Get the color of given representation modes in the second parameter.
virtual void setDataConnection(vtkSmartPointer< vtkAlgorithmOutput >)=0
Set/reset the connection for the InterfaceGeometry internal algorithm.
virtual void setPointData(vtkSmartPointer< vtkDataArray >)=0
set the point data (may contains a lookup table).
virtual void setMapperScalarRange(double min, double max)=0
Set the mapper scalar range.
virtual void setActorColor(const RenderingModes, double *color)=0
Set the color of given representation modes.
virtual void setPointSet(vtkSmartPointer< vtkPointSet >)=0
set the low-level data set.
virtual const RenderingModes getRenderingModes() const =0
Return if the actor associated to a rendering mode is currently visible or not.
virtual bool removeProp(const QString &)=0
remove a given additional prop.
virtual vtkSmartPointer< vtkPointSet > getPointSet()=0
Definition: Action.cpp:36