Computer Assisted Medical Intervention Tool Kit  version 5.2
FrameEditor.h
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25 
26 #ifndef FRAMEEDITOR_H
27 #define FRAMEEDITOR_H
28 
29 #include <Action.h>
30 
31 #include <QVector>
32 #include <QLineEdit>
33 
34 #include "ui_FrameEditor.h"
35 
39 class FrameEditor : public camitk::Action {
40  Q_OBJECT
41 
42 public:
45 
47  virtual ~FrameEditor();
48 
50  virtual QWidget* getWidget();
51 
52 public slots:
58 
59  virtual void transformationChanged();
60  virtual void setTransformation();
61 
62  virtual void translationChanged();
63  virtual void translate();
64  virtual void setTranslation();
65 
66  virtual void rotationChanged();
67  virtual void rotate();
68  virtual void setRotation();
69 
70 
71 protected:
73 
74 private:
76  void init();
77 
79  Ui::FrameEditor ui;
80 
81  QWidget* myWidget;
82 
83  camitk::Component* currentComponent;
84 
85  QVector< QVector<QLineEdit*> > transfromMatrixElements;
86 
87 };
88 
89 #endif // FRAMEEDITOR_H
This action allows you to apply a linear transformation (translation,rotation around axes) on the top...
Definition: FrameEditor.h:39
virtual void initializeDialogWithCurrentComponent()
Definition: FrameEditor.cpp:147
virtual void setTransformation()
Definition: FrameEditor.cpp:225
virtual void setTranslation()
Definition: FrameEditor.cpp:256
virtual void translate()
Definition: FrameEditor.cpp:246
virtual void rotationChanged()
Definition: FrameEditor.cpp:266
FrameEditor(camitk::ActionExtension *)
the constructor
Definition: FrameEditor.cpp:35
virtual camitk::Action::ApplyStatus apply()
Update the component's frame with the translation and rotation parameters of the widget.
Definition: FrameEditor.cpp:307
virtual ~FrameEditor()
Destructor.
Definition: FrameEditor.cpp:127
virtual void transformationChanged()
Definition: FrameEditor.cpp:193
virtual void rotate()
Definition: FrameEditor.cpp:271
virtual void translationChanged()
Definition: FrameEditor.cpp:241
virtual void setRotation()
Definition: FrameEditor.cpp:289
virtual QWidget * getWidget()
this method creates and returns the widget containing the user interface for the action
Definition: FrameEditor.cpp:134
This class describes what is a generic Action extension.
Definition: ActionExtension.h:57
Action class is an abstract class that enables you to build a action (generally on a component).
Definition: Action.h:209
ApplyStatus
describes what happened during the application of an algorithm (i.e. results of the apply method)
Definition: Action.h:225
A Component represents something that could be included in the explorer view, the interactive 3D view...
Definition: sdk/libraries/core/component/Component.h:303