25 #ifndef COMPONENTSUMMARYSTATE_H
26 #define COMPONENTSUMMARYSTATE_H
59 void onEntry(QEvent* event)
override;
60 void onExit(QEvent* event)
override;
State to summarise component creation.
Definition: ComponentSummaryState.h:45
void onExit(QEvent *event) override
Definition: ComponentSummaryState.cpp:73
cepcoreschema::Component * domComponent
Definition: ComponentSummaryState.h:62
ComponentSummaryState(QString name, ComponentSummaryWidget *widget, WizardMainWindow *mainWindow, QState *parent)
Constructor.
Definition: ComponentSummaryState.cpp:35
void resetComponent(cepcoreschema::Component *domComponent)
Definition: ComponentSummaryState.cpp:41
~ComponentSummaryState() override=default
Destructor.
void onEntry(QEvent *event) override
Definition: ComponentSummaryState.cpp:46
A component is something that composed something and could also be a part of something.
Definition: modeling/libraries/pml/Component.h:48
The main window of the Wizard.
Definition: WizardMainWindow.h:43
Generic state of the wizard.
Definition: WizardState.h:43
QString name
Definition: WizardState.h:66
QWidget * widget
Definition: WizardState.h:67
WizardMainWindow * mainWindow
Definition: WizardState.h:68
Definition: ActionExtensionGenerator.h:36