25 #ifndef ACTIONDESCRIPTIONSTATE_H
26 #define ACTIONDESCRIPTIONSTATE_H
37 class ActionExtension;
59 void resetDomAction(cepcoreschema::Action* domAction, cepcoreschema::ActionExtension* domActionExtension);
62 void onExit(QEvent* event)
override;
63 void onEntry(QEvent* event)
override;
67 cepcoreschema::Action* domAction;
69 cepcoreschema::ActionExtension* domActionExtension;
71 cepcoreschema::Cep* domCep;
State to create one action.
Definition: ActionCreationState.h:61
State to describe action.
Definition: ActionDescriptionState.h:48
void resetDomAction(cepcoreschema::Action *domAction, cepcoreschema::ActionExtension *domActionExtension)
Definition: ActionDescriptionState.cpp:53
void onExit(QEvent *event) override
Definition: ActionDescriptionState.cpp:95
~ActionDescriptionState() override=default
Destructor.
ActionDescriptionState(QString name, ActionDescriptionWidget *widget, WizardMainWindow *mainWindow, cepcoreschema::Cep *domCep, ActionCreationState *parent)
Constructor.
Definition: ActionDescriptionState.cpp:46
void onEntry(QEvent *event) override
Definition: ActionDescriptionState.cpp:63
The main window of the Wizard.
Definition: WizardMainWindow.h:43
Generic state of the wizard.
Definition: WizardState.h:43
QString name
Definition: WizardState.h:66
QWidget * widget
Definition: WizardState.h:67
WizardMainWindow * mainWindow
Definition: WizardState.h:68
Definition: ActionExtensionGenerator.h:36