Classes | |
class | Atom |
An atom has an unique index in the physical model object, a 3D position, and different basic properties. It is the most basic structure composing a physical model. It is on an atoms that the forces and loads could be applied in order to generate dynamics. More... | |
class | AtomProperties |
This class manages all the properties attached to an atom. More... | |
class | Cell |
A cell has an unique index in the physical model object, is composed by atoms, and different basic properties. It is the most basic component composing a physical model. More... | |
class | CellProperties |
Describes and manages the properties attached to cells. More... | |
class | Component |
A component is something that composed something and could also be a part of something. More... | |
class | Facet |
Class facet to hold and compare facet This class is used for the extraction of external surface during importation of simulator specific files. More... | |
class | MultiComponent |
A multi-component stores other components, hence providing a way to have an tree representation of components. Isn't that tricky? More... | |
class | PhysicalModel |
This is the main class of this project. Following a nice concept, a physical model is able to represent any kind of 3D physical model that appeared, appears or will appear on earth. This include FEM meshes, spring-mass networks, phymulob etc... More... | |
class | PMLAbortException |
Exception class to handle abortion in the xmlReading Particularly useful to handle constructor's abortion. More... | |
class | Properties |
Describes the properties common to all structures and components. More... | |
class | RenderingMode |
Handle rendering options (surface and wireframe) of an Object3D. More... | |
class | StructuralComponent |
A structural component is composed either by cell or by atoms. More... | |
class | StructuralComponentProperties |
A class that manages the structural component properties. More... | |
class | Structure |
Pure virtual class that represent an element of the structure. This implies that every structure could be represented in 3D and is a part of a structural component. More... | |
class | StructureProperties |
Describes the properties common to all structures. More... | |
Physical Model markup Language. PML stands for Physical Model markup Language. It is an XML language designed to describe tissues and structures as physical objects using a model (discrete, continuous, ...) in order to perform a medical simulatio