This class describes what is a generic Image Acquisition Component which derives from Component. More...
#include <ImageAcquisitionComponent.h>
Inheritance diagram for camitk::ImageAcquisitionComponent:
Collaboration diagram for camitk::ImageAcquisitionComponent:Public Member Functions | |
| ImageComponent * | getImageComponent2D () |
| Method to get the 2D ImageComponent used by ImageAcquisitionComponent. | |
| ImageComponent * | getImageComponent3D () |
| Method to get the 3D ImageComponent used by ImageAcquisitionComponent. | |
| ImageAcquisitionComponent (Component *component, const QString &name) | |
| constructor | |
| ImageAcquisitionComponent (const QString &file, const QString &name) | |
| constructor | |
| virtual void | initImager ()=0 |
| pure virtual method to define a way to initialize your acquisition device | |
| bool | isImaging2D () |
| Method to know if ImageAcquisitionComponent is currently imaging in 2D. | |
| bool | isImaging3D () |
| Method to know if ImageAcquisitionComponent is currently imaging in 3D. | |
| void | setImageComponent2D (ImageComponent *input) |
| Method to set the 2D ImageComponent used by ImageAcquisitionComponent param input the 2D ImageComponent refreshed by ImageAcquisitionComponent. | |
| void | setImageComponent3D (ImageComponent *input) |
| Method to set the 3D ImageComponent used by ImageAcquisitionComponent param input the 3D ImageComponent refreshed by ImageAcquisitionComponent. | |
| virtual void | singleAcquisition2D () |
| virtual method to define a way to acquire one 2D ImageComponent by your device | |
| virtual void | singleAcquisition3D () |
| virtual method to define a way to acquire one 3D ImageComponent by your device | |
| virtual void | startImaging2D () |
| virtual method to define a way to start the 2D acquisition done with the device (i.e : running a acquisition in live mode...) | |
| virtual void | startImaging3D () |
| virtual method to define a way to start the 3D continuous acquisition performed by your device | |
| virtual void | stopImaging2D () |
| virtual method to define a way to stop the 2D continuous acquisition performed by your device | |
| virtual void | stopImaging3D () |
| virtual method to define a way to stop the 3D continuous acquisition performed by your device | |
| ~ImageAcquisitionComponent () override=default | |
| destructor | |
Public Member Functions inherited from camitk::Component | |
| Component (QString file, QString name, Representation rep=NO_REPRESENTATION, bool createDefaultFrame=true) | |
| Component constructor for top-level component (please use the other constructor for sub-level components). | |
| Component (Component *parentComponent, const QString &name, Representation rep=NO_REPRESENTATION, bool createDefaultFrame=true) | |
| Component constructor for a Component that is a child of another Component You should not use this constructor for a top-level component. | |
| virtual | ~Component () override |
| default destructor. | |
| Representation | getRepresentation () const |
| return the type of representation concretely implemented by this Component in the InteractiveViewer. | |
| bool | isTopLevel () const |
| return true if this component is a top-level component | |
| Component * | getParentComponent () |
| get the parent component | |
| Component * | getTopLevelComponent () |
| get the top-level component | |
| virtual void | setModified (bool modified=true) |
| set the modified flag | |
| virtual bool | getModified () const |
| set the modified flag | |
| virtual void | setVisibility (QString, bool) |
| set the visibility inside the viewer of the given name (the viewer needs to be a registered viewer) | |
| virtual bool | getVisibility (QString) const |
| get the visibility inside the viewer of the given name | |
| virtual void | refresh () |
| refresh all the viewer that are currently displaying this Component At the end the InterfaceNode modification flag is reset. | |
| virtual bool | isSelected () const |
| Check if this data component is selected. | |
| virtual void | setSelected (const bool b, const bool recursive=true) |
| Update the selection flag. | |
| const QString | getFileName () const |
| get the file name where the data have to be stored/were stored | |
| void | setFileName (const QString &) |
| set the file name where the data have to be stored | |
| bool | event (QEvent *e) override |
| Overriden from QObject, this one is only intercepting signal for dynamic property changed (see constructor). | |
| QMenu * | getActionMenu () |
| Get a QMenu that contains all the action that can be applied to this component. | |
| virtual QVariant | toVariant () const override |
| virtual void | fromVariant (const QVariant &) override |
| Load data from a QVariant to initialize the current object. | |
| virtual QUuid | getUuid () const override |
| Get the unique ID of the component. | |
| virtual bool | setUuid (QUuid) override |
| Set the unique ID of the component. | |
| QStringList | getHierarchy () const override |
| bool | isInstanceOf (QString className) const override |
| Assert that a Component instance really inherits from a given className. | |
| unsigned int | getNumberOfPropertyWidget () override |
| get the number of alternative property widgets | |
| QWidget * | getPropertyWidgetAt (unsigned int) override |
| Get the ith alternative property widget. | |
| QObject * | getPropertyObject () override |
| Get the property object that could be understood by PropertyEditor. | |
| const QObject * | getPropertyObject () const override |
| void | propertyValueChanged (QString name) override |
| This method is called when a dynamic property value has been modified. | |
| void | setIndexOfPropertyExplorerTab (unsigned int index) override final |
| Set the index of the tab in the ProperlyExplorer to select for display. | |
| unsigned int | getIndexOfPropertyExplorerTab () override |
| Get the index of the tab in the ProperlyExplorer to select for display. | |
| Q_INVOKABLE camitk::Property * | getProperty (QString name) override |
| Get a Property given its name. | |
| bool | addProperty (Property *) override |
| Add a new CamiTK property to the component. | |
| virtual QVariant | getPropertyValue (const QString &name) const override |
| get the property QVariant (same as property(const char*)) but check if it exists first. | |
| virtual bool | setPropertyValue (const QString &name, QVariant newValue) override |
| set the property QVariant value (same as setProperty(const char*, newValue)) but check if it exists first. | |
| void | removeChild (InterfaceNode *) override |
| remove a child node. | |
| void | setParent (InterfaceNode *) override |
| set the parent Component. | |
| bool | doubleClicked () override |
| This method is called each time the InterfaceNode is double clicked by the user. | |
| void | addChild (InterfaceNode *) override |
| add a child Component (sub item in the hierarchy), and modify the child's parent to be equal to this instance | |
| void | attachChild (InterfaceNode *) override |
| add a child Component (but leave its parent unchanged) | |
| void | deleteChildren () override final |
| delete all sub Component, but do not delete the pointer (only the top-level component has the right to do that) | |
| QString | getName () const override |
| get the name to be displayed | |
| void | setName (const QString &) override |
| set the name to be displayed | |
| const ComponentList & | getChildren () const override |
| get the list of the InterfaceNode children (sub items in the hierarchy) | |
| InterfaceNode * | getParent () override |
| get the parent Component | |
| QPixmap | getIcon () override |
| Get the pixmap that will be displayed for this node. | |
| void | setNodeModified (bool) override final |
| Set up the node modification flag. | |
| bool | getNodeModified () const override |
| Get the current modification flag. | |
| bool | inItalic () const override |
| A component name is not displayed in italic by default. | |
| QMenu * | getPopupMenu (QWidget *parent=nullptr) override |
| get the popup menu to display (always return nullptr, overwrite this method if you want to give here you own popup) | |
| virtual void | setFrame (const std::shared_ptr< FrameOfReference > &frame) override |
| Set the FrameOfReference of this object. | |
| virtual const FrameOfReference * | getFrame () const override |
| Get the pointer to this object's FrameOfReference. | |
| virtual QMultiMap< const FrameOfReference *, Component * > | getAllFrames (bool includeChildrenFrames=true) override |
| Get all FrameOfReference owned by this object. | |
| virtual QMultiMap< const Transformation *, Component * > | getAllTransformations (bool includeChildrenTransformations=true) override |
| Get all Transformation owned by this object. | |
| virtual void | setFrameFrom (const InterfaceFrame *) override |
| Modify this object's frame using the given object's frame. | |
| virtual void | resetFrame () override |
| Reset this object's FrameOfReference, that is call setFrame with a newly created frame of reference. | |
| vtkSmartPointer< vtkAxesActor > | getFrameAxisActor (QString viewerName) override |
| get the Frame Actor for a viewer | |
| virtual bool | getFrameVisibility (QString viewerName) const override |
| get the visibility of the Frame axis actor in the named viewer | |
| virtual void | setFrameVisibility (QString viewerName, bool visibility) override |
| set the visibility of the Frame axis actor | |
| delegateGet0 (myGeometry, getPointSet, vtkSmartPointer< vtkPointSet >) delegate1(myGeometry | |
| vtkSmartPointer< vtkPointSet > | delegate1 (myGeometry, setPointData, vtkSmartPointer< vtkDataArray >) delegateConstGet0(myGeometry |
| vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | delegate1 (myGeometry, setDataConnection, vtkSmartPointer< vtkAlgorithmOutput >) delegateGet1(myGeometry |
| vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > const RenderingModes | delegate1 (myGeometry, setColorMode, int) delegate1(myGeometry |
| vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > const RenderingModes const QString &vtkSmartPointer< vtkProp > | getProp (const QString ¶m) override |
| Return the vtkProp (actors, volumes and annotations) corresponding to the given name. | |
| unsigned int | getNumberOfProp () const override |
| return the number of additional prop | |
| vtkSmartPointer< vtkProp > | getProp (unsigned int index) override |
| return an additional prop by its index | |
| bool | addProp (const QString &name, vtkSmartPointer< vtkProp > prop) override |
| insert an additional prop, defining it by its name (default visibility = false). | |
| bool | removeProp (const QString &name) override |
| remove a given additional prop. | |
| void | pointPicked (vtkIdType, bool) override |
| an inherited class can redefine this method something specific. | |
| void | cellPicked (vtkIdType, bool) override |
| an inherited class can redefine this method something specific. | |
| virtual vtkSmartPointer< vtkActor > | get3DCursor () |
| Return an Actor for a 3D cursor on the picked location This should be redefined into something specific. | |
| void | getBounds (double *bounds) override |
| compute the object's bounding box [xmin,xmax, ymin,ymax, zmin,zmax], see Component.cpp | |
| double | getBoundingRadius () override |
| compute the object's bounding sphere radius, | |
| delegate4 (myGeometry, setPointPosition, const unsigned int, const double, const double, const double) delegateAndInvokeChildren1(myGeometry | |
| const RenderingModes const InterfaceGeometry::RenderingModes | getRenderingModes () const override |
| see Component.cpp | |
| delegateAndInvokeChildren1 (myGeometry, setEnhancedModes, const EnhancedModes) virtual const EnhancedModes getEnhancedModes() const override | |
| delegateAndInvokeChildren1Array (myGeometry, setActorColor, const RenderingModes, double, 4) delegateAndInvokeChildren4(myGeometry | |
| const const const const double void | getActorColor (const RenderingModes, double[4], bool ignoreEnhancedModes=false) const override |
| see Component.cpp | |
| delegateAndInvokeChildren3 (myGeometry, setColor, const double, const double, const double) delegateAndInvokeChildren4(myGeometry | |
| const const const const double | delegateAndInvokeChildren2 (myGeometry, setActorOpacity, const RenderingModes, const double) delegateConstGet1(myGeometry |
| const const const const double const RenderingModes | delegateAndInvokeChildren1 (myGeometry, setOpacity, const double) delegate2(myGeometry |
| const const const const double const RenderingModes double | delegate1 (myGeometry, setTexture, vtkSmartPointer< vtkTexture >) void setGlyphType(const GlyphTypes type |
| virtual void | setLinesAsTubes (bool isTubes=true, bool radiusFromLength=true, double radiusFactor=1.0/40.0, int numberOfSides=5) override |
| Set the lines as tubes (works only for vtkDataSet representation that contains lines) | |
| vtkSmartPointer< vtkImageData > | delegate1 (mySlice, setOriginalVolume, vtkSmartPointer< vtkImageData >) delegateConstGet0(mySlice |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > | delegateConstGet0 (mySlice, get3DImageActor, vtkSmartPointer< vtkImageActor >) delegateConstGet0(mySlice |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > | delegateGet0 (mySlice, getPixelActor, vtkSmartPointer< vtkActor >) delegate3(mySlice |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double | delegate0 (mySlice, updatePickPlane) delegate1(mySlice |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int | delegate3 (mySlice, setSlice, double, double, double) delegateConstGet0(mySlice |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int int | delegate3 (mySlice, setPixelRealPosition, double, double, double) delegate1(mySlice |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int int vtkSmartPointer< vtkTransform > int | getNumberOfSlices () const override |
| see Component.cpp | |
| int | getSlice () const override |
| see Component.cpp | |
Public Member Functions inherited from camitk::InterfaceProperty | |
| ~InterfaceProperty ()=default | |
| empty virtual destructor, to avoid memory leak | |
Public Member Functions inherited from camitk::InterfaceNode | |
| virtual | ~InterfaceNode ()=default |
| empty virtual destructor, to avoid memory leak | |
Public Member Functions inherited from camitk::InterfaceGeometry | |
| virtual | ~InterfaceGeometry ()=default |
| empty virtual destructor, to avoid memory leak | |
| virtual vtkSmartPointer< vtkPointSet > | getPointSet ()=0 |
| virtual void | setPointSet (vtkSmartPointer< vtkPointSet >)=0 |
| set the low-level data set. | |
| virtual void | setPointData (vtkSmartPointer< vtkDataArray >)=0 |
| set the point data (may contains a lookup table). | |
| virtual void | setMeshWorldTransform (vtkSmartPointer< vtkTransform >)=0 |
| set the transformation for 3D representation | |
| virtual vtkSmartPointer< vtkAlgorithmOutput > | getDataPort () const =0 |
| get the custom algorithm pipeline input. | |
| virtual void | setDataConnection (vtkSmartPointer< vtkAlgorithmOutput >)=0 |
| Set/reset the connection for the InterfaceGeometry internal algorithm. | |
| virtual void | setTexture (vtkSmartPointer< vtkTexture >)=0 |
| Set a texture to this object. | |
| virtual vtkSmartPointer< vtkActor > | getActor (const RenderingModes)=0 |
| Return the actor for the representation mode, nullptr if the actor doesn't exist. | |
| virtual void | updateLabel (const QString &label)=0 |
| update position and text of the label prop | |
| virtual void | setPointPosition (const unsigned int orderNumber, const double x, const double y, const double z)=0 |
| set a given point position | |
| virtual void | setRenderingModes (const RenderingModes)=0 |
| virtual void | setEnhancedModes (const EnhancedModes)=0 |
| set the enhanced mode | |
| virtual const EnhancedModes | getEnhancedModes () const =0 |
| get the current enhanced mode | |
| virtual void | setActorColor (const RenderingModes, double *color)=0 |
| Set the color of given representation modes. | |
| virtual void | setActorColor (const RenderingModes, const double, const double, const double)=0 |
| Set the color of given representation modes. | |
| virtual void | getActorColor (const RenderingModes mode, double *color, bool ignoreEnhancedModes=false) const =0 |
| Get the color of given representation modes in the second parameter. | |
| virtual void | setColor (const double, const double, const double)=0 |
| Set an (r,g,b) color to all representation modes, without changing the opacity. | |
| virtual void | setColor (const double, const double, const double, const double)=0 |
| Set an (r,g,b,a) color to all representation modes. | |
| virtual void | setActorOpacity (const RenderingModes, const double)=0 |
| Set the opacity of this representation modes. WARNING color field (surfaceColor, ...) are not modified! | |
| virtual double | getActorOpacity (const RenderingModes) const =0 |
| Return the opacity of a given renderng mode. | |
| virtual void | setOpacity (const double)=0 |
| Set the opacity of this object. WARNING color field (surfaceColor, ...) are not modified! | |
| virtual void | setMapperScalarRange (double min, double max)=0 |
| Set the mapper scalar range. | |
| virtual void | setGlyphType (const GlyphTypes type, const double size=0.0)=0 |
| Set the glyph type (a glyph is a geometric representation attached to every point in the input dataset). | |
| virtual void | setColorMode (int vtkColorMode=VTK_COLOR_MODE_DEFAULT)=0 |
Public Member Functions inherited from camitk::InterfaceBitMap | |
| virtual vtkSmartPointer< vtkImageActor > | get2DImageActor () const =0 |
| Return the vtkImageActor (vtkProp) representing a slice to be displayed in 2D viewers. | |
| virtual vtkSmartPointer< vtkImageActor > | get3DImageActor () const =0 |
| Return the vtkImageActor (vtkProp) representing a slice to be displayed in 3D viewers. | |
| virtual vtkSmartPointer< vtkImageData > | getImageData () const =0 |
| Returns the encapsultaed data structure: the image as a vtkImageData. | |
| virtual int | getNumberOfColors () const =0 |
| Return the number of colors in the images. | |
| virtual vtkSmartPointer< vtkActor > | getPickPlaneActor () const =0 |
| Return the vtkActor used to pick pixels in the slices. | |
| virtual vtkSmartPointer< vtkActor > | getPixelActor ()=0 |
| Return the vtkActor used to pick pixels in the slices. | |
| virtual void | pixelPicked (double, double, double)=0 |
| This method is called when the associated plane has been picked in the InteractiveViewer, the given coordinates is position where the plane was picked. | |
| virtual void | setArbitraryTransform (vtkSmartPointer< vtkTransform >)=0 |
| Set the pointer to the image transformation. | |
| virtual void | setOriginalVolume (vtkSmartPointer< vtkImageData >)=0 |
| set the original volume image data (the source vtkImageData before any reslice) and refresh the vtk pipeline | |
| virtual void | setPixelRealPosition (double, double, double)=0 |
| move the pixel selection green indicator (pixelActor) to the given real position | |
| virtual void | setSlice (double x, double y, double z)=0 |
| Set the slice corresponding to the given image coordinates (in RAI convention) | |
| virtual void | setSlice (int s)=0 |
| Set the current slice index. | |
| virtual void | updatePickPlane ()=0 |
| update the position of the plane surrounding the currently selected slice | |
| virtual | ~InterfaceBitMap ()=default |
| virtual destructor | |
Public Member Functions inherited from camitk::InterfaceFrame | |
| virtual | ~InterfaceFrame ()=default |
| empty virtual destructor, to avoid memory leak | |
Public Member Functions inherited from camitk::InterfacePersistence | |
| virtual | ~InterfacePersistence ()=default |
Protected Attributes | |
| bool | imaging2D |
| A boolean to know is the ImageAcquisitionComponent is imaging in 2D. | |
| bool | imaging3D |
| A boolean to know is the ImageAcquisitionComponent is imaging in 3D. | |
| ImageComponent * | workingImageComponent2D |
| A pointer to the working 2D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent. | |
| ImageComponent * | workingImageComponent3D |
| A pointer to the working 3D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent. | |
Protected Attributes inherited from camitk::Component | |
| ComponentList | childrenComponent |
| The explorer sub items. | |
| std::shared_ptr< FrameOfReference > | frameOfReference = nullptr |
| The FrameOfReference in which this component's data is represented. | |
| unsigned int | indexOfPropertyExplorerTab |
| The PropertyExplorer tab index to select once refreshed. | |
| bool | isSelectedFlag |
| tells if this particular Component is selected or not | |
| bool | modifiedFlag |
| the modification flag (could be extended to manage a undo/redo list) | |
| QString | myFileName |
| the file name from which the Component is loaded | |
| InterfaceGeometry * | myGeometry |
| myGeometry is the 3d representation of this Component, the Component delegates all InterfaceGeometry activity to myGeometry (delegation pattern) | |
| InterfaceNode * | myParentNode |
| who is the boss? The Component! | |
| InterfaceBitMap * | mySlice |
| mySlice is the slice representation of this data component, the Component delegates all InterfaceBitMap activity to mySlice (delegation pattern) | |
Additional Inherited Members | |
Public Types inherited from camitk::Component | |
| enum | Representation { GEOMETRY , SLICE , NO_REPRESENTATION } |
| The different representation that can be implemented to represent this Component in the InteractiveViewer. More... | |
Public Types inherited from camitk::InterfaceGeometry | |
| enum | EnhancedMode { Normal = 0x0 , Hidden = 0x1 , Shaded = 0x2 , Highlighted = 0x4 } |
| (and QFlags EnhancedModes) handle the way the rendering actors will be enhanced or not (from completely hidden to highlighted) More... | |
| enum | GlyphType { NoGlyph = 0x0 , Sphere = 0x1 } |
| (and QFlags GlyphTypes) is the type of glyph attached to the geometry representation More... | |
| enum | RenderingMode { None = 0x0 , Surface = 0x1 , Wireframe = 0x2 , Points = 0x4 } |
| (and QFlags RenderingModes) handle actor rendering options (render this InterfaceGeometry as a surface, a wireframe and set of points). More... | |
Public Attributes inherited from camitk::Component | |
| setPointSet | |
| vtkSmartPointer< vtkPointSet > | getDataPort |
| vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | getActor |
| vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | vtkSmartPointer< vtkActor > |
| vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > const RenderingModes | updateLabel |
| setRenderingModes | |
| setActorColor | |
| const | RenderingModes |
| const const | double |
| const const const | double |
| setColor | |
| const | double |
| const const const const double | getActorOpacity |
| const const const const double | double |
| const const const const double const RenderingModes | setMapperScalarRange |
| const const const const double const RenderingModes | double |
| const const const const double const RenderingModes double const double | size = 0.0) override |
| getImageData | |
| vtkSmartPointer< vtkImageData > | get2DImageActor |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > | getPickPlaneActor |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > | pixelPicked |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > | double |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double | setSlice |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int | getNumberOfColors |
| vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > double int int | setArbitraryTransform |
This class describes what is a generic Image Acquisition Component which derives from Component.
To support a new acquisition device, you need to write a new ImageAcquisitionComponent subclass and add it to your CEP, write a new class that inherits from this class.
In order to inherits from this class, the followed methods have to be redefined: -initImager -startImaging2D -stopImaging2D -startImaging3D -stopImaging3D -singleAcquisition2D -singleAcquisition3D -setImageComponent2D(); -getImageComponent2D(); -setImageComponent3D(); -getImageComponent3D(); -isImaging2D(); -isImaging3D();
| camitk::ImageAcquisitionComponent::ImageAcquisitionComponent | ( | Component * | component, |
| const QString & | name | ||
| ) |
constructor
References imaging2D, imaging3D, workingImageComponent2D, and workingImageComponent3D.
| camitk::ImageAcquisitionComponent::ImageAcquisitionComponent | ( | const QString & | file, |
| const QString & | name | ||
| ) |
constructor
References imaging2D, imaging3D, workingImageComponent2D, and workingImageComponent3D.
|
overridedefault |
destructor
| ImageComponent * camitk::ImageAcquisitionComponent::getImageComponent2D | ( | ) |
Method to get the 2D ImageComponent used by ImageAcquisitionComponent.
References workingImageComponent2D.
| ImageComponent * camitk::ImageAcquisitionComponent::getImageComponent3D | ( | ) |
Method to get the 3D ImageComponent used by ImageAcquisitionComponent.
References workingImageComponent3D.
|
pure virtual |
pure virtual method to define a way to initialize your acquisition device
| bool camitk::ImageAcquisitionComponent::isImaging2D | ( | ) |
Method to know if ImageAcquisitionComponent is currently imaging in 2D.
References imaging2D.
| bool camitk::ImageAcquisitionComponent::isImaging3D | ( | ) |
Method to know if ImageAcquisitionComponent is currently imaging in 3D.
References imaging3D.
| void camitk::ImageAcquisitionComponent::setImageComponent2D | ( | ImageComponent * | input | ) |
Method to set the 2D ImageComponent used by ImageAcquisitionComponent param input the 2D ImageComponent refreshed by ImageAcquisitionComponent.
References workingImageComponent2D.
| void camitk::ImageAcquisitionComponent::setImageComponent3D | ( | ImageComponent * | input | ) |
Method to set the 3D ImageComponent used by ImageAcquisitionComponent param input the 3D ImageComponent refreshed by ImageAcquisitionComponent.
References workingImageComponent3D.
|
virtual |
virtual method to define a way to acquire one 2D ImageComponent by your device
|
virtual |
virtual method to define a way to acquire one 3D ImageComponent by your device
|
virtual |
virtual method to define a way to start the 2D acquisition done with the device (i.e : running a acquisition in live mode...)
|
virtual |
virtual method to define a way to start the 3D continuous acquisition performed by your device
|
virtual |
virtual method to define a way to stop the 2D continuous acquisition performed by your device
|
virtual |
virtual method to define a way to stop the 3D continuous acquisition performed by your device
|
protected |
A boolean to know is the ImageAcquisitionComponent is imaging in 2D.
Referenced by ImageAcquisitionComponent(), ImageAcquisitionComponent(), and isImaging2D().
|
protected |
A boolean to know is the ImageAcquisitionComponent is imaging in 3D.
Referenced by ImageAcquisitionComponent(), ImageAcquisitionComponent(), and isImaging3D().
|
protected |
A pointer to the working 2D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent.
Referenced by getImageComponent2D(), ImageAcquisitionComponent(), ImageAcquisitionComponent(), and setImageComponent2D().
|
protected |
A pointer to the working 3D ImageComponent, either create by user or automatically created by ImageAcquisitionComponent.
Referenced by getImageComponent3D(), ImageAcquisitionComponent(), ImageAcquisitionComponent(), and setImageComponent3D().