Computer Assited Medical Intervention Tool Kit  version 4.1
VRMLComponentExtension.h
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25 
26 #ifndef VRMLCOMPONENTEXTENSION_H
27 #define VRMLCOMPONENTEXTENSION_H
28 
29 #include <MeshComponentExtension.h>
48  Q_OBJECT
49  Q_INTERFACES(camitk::ComponentExtension)
50  Q_PLUGIN_METADATA(IID "fr.imag.camitk.sdk.component.vrml")
51 
52 public:
55 
57  virtual QString getName() const;
58 
60  virtual QString getDescription() const;
61 
63  virtual QStringList getFileExtensions() const;
64 
68  virtual camitk::Component* open(const QString&);
69 
74  virtual bool save(camitk::Component*) const;
75 
76 protected:
78  virtual ~VRMLComponentExtension() = default;
79 };
80 
81 #endif
virtual camitk::Component * open(const QString &)
get a new instance from data stored in a file This method may throw an AbortException if a problem oc...
Definition: VRMLComponentExtension.cpp:56
virtual ~VRMLComponentExtension()=default
the destructor
virtual QStringList getFileExtensions() const
get the list of managed extensions
Definition: VRMLComponentExtension.cpp:49
virtual QString getDescription() const
get the plugin description (can be html)
Definition: VRMLComponentExtension.cpp:44
This VRML Component allows you to manipulate VRML files (unstructured grid and polydata files)...
Definition: VRMLComponentExtension.h:47
This class describes what is a generic Component extension.
Definition: ComponentExtension.h:57
virtual QString getName() const
get the plugin name
Definition: VRMLComponentExtension.cpp:39
A Component represents something that could be included in the explorer view, the interactive 3D view...
Definition: sdk/libraries/core/component/Component.h:298
Abstract class created to support export file formats for MeshComponent Any data component plugin cre...
Definition: MeshComponentExtension.h:52
MeshComponentExtension()
Constructor protected because the class is virtual.
Definition: MeshComponentExtension.cpp:31
VRMLComponentExtension()
the constructor (do nothing really)
Definition: VRMLComponentExtension.h:54
virtual bool save(camitk::Component *) const
save the given MeshComponent to VRML (does not have to be top-level).
Definition: VRMLComponentExtension.cpp:61