Computer Assited Medical Intervention Tool Kit  version 4.1
SimulatorFactory.h
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25 
26 
27 #ifndef SIMULATOR_SIMULATORFACTORY_H
28 #define SIMULATOR_SIMULATORFACTORY_H
29 // Simulator includes
30 #include "Simulator.h"
31 
32 #include "MMLAPI.h"
41 public:
42 
44  static SimulatorFactory* getInstance();
45 
53  template<typename C>
54  bool registerClass(std::string id, bool isInteractive) {
55  if (mapObjectCreator.find(id) != mapObjectCreator.end()) {
56  return false;
57  }
58  else {
59  mapObjectCreator.insert(std::pair<std::string, CreateSimulatorFunctionPointer>(id, &createTheSimulator<C>));
60  mapObjectCreator2.insert(std::pair<std::string, CreateSimulatorFunctionPointer2>(id, &createTheSimulator2<C>));
61  mapInteractive.insert(std::pair<std::string, bool>(id, isInteractive));
62  if (isInteractive) {
63  interactiveSimulators.push_back(id);
64  }
65  else {
66  nonInteractiveSimulators.push_back(id);
67  }
68  return true;
69  }
70  }
71 
73  bool isRegistered(std::string id);
74 
76  Simulator* createSimulator(std::string id, MonitoringManager* monitoringManager);
77 
79  Simulator* createSimulator(std::string id, MonitoringManager* monitoringManager, const char* file);
80 
82  int getNumberOfInteractiveSimulators();
83 
85  int getNumberOfNonInteractiveSimulators();
86 
88  std::string getInteractiveSimulator(const unsigned int index);
89 
91  std::string getNonInteractiveSimulator(const unsigned int index);
92 
94  bool isInteractive(std::string id);
95 
96 private:
97 
98  SimulatorFactory() = default;
99 
100  typedef Simulator* (*CreateSimulatorFunctionPointer)(MonitoringManager* monitoringManager);
101 
102  typedef Simulator* (*CreateSimulatorFunctionPointer2)(MonitoringManager* monitoringManager, const char* file);
103 
105  std::map<std::string, CreateSimulatorFunctionPointer> mapObjectCreator;
106 
108  std::map<std::string, CreateSimulatorFunctionPointer2> mapObjectCreator2;
109 
110 
111 
119  template<typename C>
120  static Simulator* createTheSimulator(MonitoringManager* monitoringManager) {
121  return new C(monitoringManager);
122  }
123 
133  template<typename C>
134  static Simulator* createTheSimulator2(MonitoringManager* monitoringManager, const char* file) {
135  return new C(monitoringManager, file);
136  }
137 
139  std::map<std::string, bool> mapInteractive;
140 
142  std::vector<std::string> interactiveSimulators;
143 
145  std::vector<std::string> nonInteractiveSimulators;
146 
149 
150 };
151 
152 
153 #endif // SIMULATOR_SIMULATORFACTORY_H
std::map< std::string, bool > mapInteractive
map between Simulator name as string to booleen, true if interactive
Definition: SimulatorFactory.h:139
std::map< std::string, CreateSimulatorFunctionPointer2 > mapObjectCreator2
A map between Simulator name as string to functions (for the 2nd constructor that uses a simulator fi...
Definition: SimulatorFactory.h:108
A factory to create Simulator.
Definition: SimulatorFactory.h:40
std::vector< std::string > interactiveSimulators
list of interactive simulators
Definition: SimulatorFactory.h:142
static Simulator * createTheSimulator2(MonitoringManager *monitoringManager, const char *file)
map the simulator name with the 2 parameters constructor (using the given specific simulator file) ...
Definition: SimulatorFactory.h:134
A simulator engine is used to compute the displacements of all atoms of the model.
Definition: Simulator.h:46
bool registerClass(std::string id, bool isInteractive)
Register a class into the map A registered class can be created using createMonitorDisplay() ...
Definition: SimulatorFactory.h:54
Manager of the benchmark tests.
Definition: MonitoringManager.h:50
std::map< std::string, CreateSimulatorFunctionPointer > mapObjectCreator
A map between Simulator name as string to functions.
Definition: SimulatorFactory.h:105
static SimulatorFactory * instance
unique instance of the factory
Definition: SimulatorFactory.h:148
std::vector< std::string > nonInteractiveSimulators
list of non interactive simulators
Definition: SimulatorFactory.h:145
static Simulator * createTheSimulator(MonitoringManager *monitoringManager)
map the simulator name with the 1 parameter constructor.
Definition: SimulatorFactory.h:120
#define MML_API
Definition: MMLAPI.h:43