26 #ifndef SIMULATOR_NONINTERACTIVESIMULATOR_H 27 #define SIMULATOR_NONINTERACTIVESIMULATOR_H 52 void getPosition(
int index,
double position[3]) = 0;
59 virtual double getTime(
int step) = 0;
64 void createPml(
const char* inputFile,
const char* pmlFile) = 0;
70 #endif // SIMULATOR_NONINTERACTIVESIMULATOR_H MonitoringManager * monitoringManager
monitoring manager
Definition: Simulator.h:84
An interactive simulator is a simulator that we cannot control step by step (ex: Ansys) Entire simula...
Definition: NonInteractiveSimulator.h:38
void getPosition(int index, double position[3])=0
get current position for one atom (use parameters)
~NonInteractiveSimulator() override=default
destructor
A simulator engine is used to compute the displacements of all atoms of the model.
Definition: Simulator.h:46
void createPml(const char *inputFile, const char *pmlFile)=0
Create a pml file from an imput file.
virtual int getMaxStep()=0
get the number of steps after simulation
virtual double getTime(int step)=0
get the time of simulation of a given step
Manager of the benchmark tests.
Definition: MonitoringManager.h:50
void init()=0
initialize simulator
virtual bool doCalc()=0
make entire simulation ans store results of all step
NonInteractiveSimulator(MonitoringManager *monitoringManager)
constructor
Definition: NonInteractiveSimulator.cpp:29